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#1 |
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I'm dead.
Join Date: Jan. 10th, 2004
Location: Richmond, VA
Posts: 8,769
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Virax made a map! We gotta review it!
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#2 |
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Is it too late to take the 1on1 out from the front of the name?
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#3 |
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Yes
__________________
Design is Law |
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#4 |
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Reviewer Dude ... Guy
Join Date: Apr. 18th, 2004
Location: Houston, TX
Posts: 140
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He COULD make a non-1on1 map that's *slightly* larger and fixes any bugs and adds suggestions people have undoubtedly already found with/for it.
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#5 |
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mmm..... fresh blood for the meatgrinder.... and from an employee? so much the better!
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#6 |
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Average
Join Date: Apr. 13th, 2004
Posts: 25
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Skaarjmaster - whether I made the mistake of forgetting to fix the botcount or not, whether the size allows for more players or not, the fact remains that it was intended, and all powerup/weapon placement, was placed there, tested, and tweaked, for optimal 1on1 play.
Next time, I'll make sure to fix the bot count. ![]() Corion... you're right, I could. In fact, I just may. However, I don't think I'll be making it any larger; only fixing a few small bugs which slipped through during last minute testing. Anyhow, I can't wait to see the review. I'm pretty sure my map will get torn apart, but that's fine - I need constructive criticism, whether it be harsh or not. I'm just tired of hearing the whole 1on1 thing debated over. =P |
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#7 | |
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I'm dead.
Join Date: Jan. 10th, 2004
Location: Richmond, VA
Posts: 8,769
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Quote:
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#8 |
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SAWEET!
Expect nothing less form Virax! |
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#9 |
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I'm dead.
Join Date: Jan. 10th, 2004
Location: Richmond, VA
Posts: 8,769
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M-M-MONSTER BUMP!
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#10 |
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I'm playing catch up
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