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#1 |
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Registered User
Join Date: Jun. 9th, 2004
Posts: 3
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Hi,
I am trying to find out of there is an easy way to resize an object in unrealed? Until now I have had to delete and start again to get the right size. Am I missing something simple here? Thanks bmcclue |
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#2 |
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Spongebob Squarepants
Join Date: Jan. 3rd, 2003
Location: UK
Posts: 335
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lower right hand size of the window has 3 boxes for scaling things
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#3 | |
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Registered User
Join Date: Jun. 9th, 2004
Posts: 3
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Quote:
Thanks for the info. I am using Unrealed 2.0 and don;t see any boxes on the lower right side? Am I looking in the wrong place or are we using different versions of Unrealed? bmcclue |
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#4 |
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Registered User
Join Date: Jun. 9th, 2004
Posts: 3
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OK, was looking in the wrong place.
Thanks for the help. |
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#5 |
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It's in the properties under Display, called drawscale 1=normal, 2=twice as big, 0.5=half size. You may also need to adjust colisions. Hope that helps.
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#6 |
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Spongebob Squarepants
Join Date: Jan. 3rd, 2003
Location: UK
Posts: 335
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sorry, my bad - took for granted you meant UEd3
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#7 |
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I think there should be a general rule that you must type in the version of UnrealEd in the thread title - Like this : Ued3.0 - Object resizing??
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#8 |
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yeah, that would be good, but it would be: UEd2 - Object resizing
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#9 |
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I'm dead.
Join Date: Jan. 10th, 2004
Location: Richmond, VA
Posts: 8,769
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If by "object" you mean "BSP," you need to find a tutorial on "vertex editing."
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#10 |
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why not use the resize tool, u may have to realign the texies , works for me
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