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#1 |
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Rokk Fiddler, Farmer
Join Date: Oct. 2nd, 2003
Location: Oaksterdam, California
Posts: 441
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I think it broke again
from editor to play it crashes(not editor, just the game)
Guess this means I need to save as different versions more often. Things were going so well on this one. Danmit! What the fook did I do? No Label OS: Windows 2000 5.0 (Build: 2195) CPU: AuthenticAMD PentiumPro-class processor @ 1999 MHz with 767MB RAM Video: MSI MS-StarForce GeForce4 Ti 4800 SE with AGP8X (NVIDIA GeForce4 Ti 4800 SE with AGP8X) (4107) UtilGame None (Function Engine.UtilGame.SetTeamSkin:0000) Infinite script recursion (250 calls) detected (line 0) History: FFrame::Serialize <- UObject::execClassContext <- (EnergySource Autoplay.EnergySource0 @ Function U2.HackTrigger.SetTeam : 0099 line 496) <- UObject::ProcessEvent <- (EnergySource Autoplay.EnergySource1, Function U2.HackTrigger.PostBeginPlay) <- BeginPlay <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine: rowse <- UGameEngine::Init <- InitEngineBuild: Jan 19 2004 14:03:03 Log file:\\MegaMonkey\Vol1\Projects\U2XMP\Logs\FILTHYHABITZ_Thinker_20040523220903.log It crashes now when i try do play map from editor. |
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#2 | |
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Quote:
Code:
No Label OS: Windows 2000 5.0 (Build: 2195) CPU: AuthenticAMD PentiumPro-class processor @ 1999 MHz with 767MB RAM Video: MSI MS-StarForce GeForce4 Ti 4800 SE with AGP8X (NVIDIA GeForce4 Ti 4800 SE with AGP8X) (4107) UtilGame None (Function Engine.UtilGame.SetTeamSkin:0000) Infinite script recursion (250 calls) detected (line 0) History: FFrame::Serialize <- UObject::execClassContext <- (EnergySource Autoplay.EnergySource0 @ Function U2.HackTrigger.SetTeam : 0099 line 496) <- UObject::ProcessEvent <- (EnergySource Autoplay.EnergySource1, Function U2.HackTrigger.PostBeginPlay) <- BeginPlay <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- UGameEngine::Init <- InitEngine Build: Jan 19 2004 14:03:03 Log file:\\MegaMonkey\Vol1\Projects\U2XMP\Logs\FILTHYHABITZ_Thinker_20040523220903.log now for the fix... step 1 : back up your u2xmp directory step 2 : reinstall u2xmp step 3 : install the patches, cbp, and alienpod map pack, in that order. step 4 : copy the files from the backup of xmp, and do not replace any files. step 5 : copy the user.ini and u2xmp.ini files back into the u2xmp system directory from teh backup, and make sure you replace the old one. step 6 : install the master server fix fron the u2xmp.com site step 7 : if the master server fix on the u2xmp.com site does not work post here, and get the server ip's from someone. |
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#3 |
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Reach out and torch someone
Join Date: Jan. 26th, 2004
Location: Right behind you, failing to aim properly
Posts: 1,753
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I had this happen once. I set the deploy point offset to 50 instead of .5. I specifically remember the infinite recursion thing ("whoops!")
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#4 |
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Rokk Fiddler, Farmer
Join Date: Oct. 2nd, 2003
Location: Oaksterdam, California
Posts: 441
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Thanks guys, all I had to do was delete the energy scorces and it runs fine. I must have changed some value somewhere when I was moving around and resizing generators. Shows that it helps to really read stuff instead of freaking out
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