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Old 20th May 2004, 09:42 AM   #1
NATO_chrisjm
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[NEW UT2k4 map] [WIP] - DM-Ra

[NEW UT2k4 map] [WIP] - DM-Ra

Its got an Egyptian theme, relatively small. I describe it as a frag fest lots of pick ups


I would like some feed back on placements and game play please

Thanks
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Old 20th May 2004, 12:13 PM   #2
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Screenies?
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Old 20th May 2004, 01:02 PM   #3
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That would be an idea yes

Getting some now

EDIT - SS added



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Old 20th May 2004, 01:02 PM   #4
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lol ok
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Old 20th May 2004, 01:24 PM   #5
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^ - edited.
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Old 20th May 2004, 01:27 PM   #6
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intruging. I think im gonna download it
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Old 20th May 2004, 01:30 PM   #7
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YAY !! ^^

I mean, how intreging.

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Old 20th May 2004, 01:40 PM   #8
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lol
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Old 20th May 2004, 07:32 PM   #9
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looks awfully bright and uninspired imo.
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Old 20th May 2004, 07:37 PM   #10
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nice comment there, Deadalus ;-)
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Old 20th May 2004, 07:40 PM   #11
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Quote:
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nice comment there, Deadalus ;-)
well it does!
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Old 20th May 2004, 07:45 PM   #12
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I actually like the segmented pyramid, although I don't know if that's a standard mesh. It does look a bit cluttered with the usual suspects.

As for the brightness, I think that it suits the theme.
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Old 21st May 2004, 04:16 AM   #13
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Too bright and uninspired.... Sounds like one of my maps

The Pmid is actually the central one from Face-3

Anyway, can I get some feed back on gameplay, I think it's a bit laggy in the center and yes too cluttered.
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Old 21st May 2004, 04:55 PM   #14
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hmm. I wouldn't say its over cluttered, and (for me, i got a very good system) theres no problems at all with the gameplay. No lag. Here are my thoughts

OK, overall very good. I like how all the clutter is "organized" clutter. It dosn't get in the way too much..

1st Pic = I like how you have alot of freedom in the map. One of my biggest pet peeves is when map designers put blocking volumes in places you should be able to get too.

2nd Pic = This might be my only critsism. Your map is kinda bright. If you go close to these areas (in the pic) you get blinded . Maybe tone down the lights a bit.

Other than that. good map.
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Old 21st May 2004, 05:09 PM   #15
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How the hell did you ... get up ... what are you standing on ...

ok now i'm confused.

Did you play it wil the normal weapon settings or just gib ?
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Old 21st May 2004, 05:14 PM   #16
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i played it with LGI. I got up by jumping. and i took the screenshot while i was in the air jumping off the top of the tall pole thing.
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Old 21st May 2004, 05:15 PM   #17
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it is multra bright.. you could set a night sky and totally get rid of some of the static meshes..
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Old 21st May 2004, 05:41 PM   #18
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Quote:
Originally Posted by Daedalus
looks awfully bright and uninspired imo.
^^ what Daed said.

Static meshes and terrain were supposed to be a good thing for mappers, but now instead of making a carefully thought-out level with interesting connections and flow, people just stick a few static meshes on terrain and call it good. Even good mappers are doing it these days.
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Old 21st May 2004, 05:57 PM   #19
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Well it is only my second real map.
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Old 21st May 2004, 07:51 PM   #20
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dont let PCB push you around. (even tho he is right)
NATO. great job on your second real map.
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