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#1 |
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Registered User
Join Date: Apr. 12th, 2004
Posts: 13
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getting Camera rotation data
I've made a redirection trigger which test if the player is pointing on a specific point, but the rotation data of the pawn can't be used for this, because the player itself don't have a pitch rotation. (It's always zero)
How can I get the camera rotation data? |
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#2 | |
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Registered User
Join Date: Aug. 24th, 2003
Posts: 59
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Quote:
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#3 |
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Registered User
Join Date: Apr. 12th, 2004
Posts: 13
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Thanks, it worked
if somebody want the script: http://forums.beyondunreal.com/showthread.php?t=132090 |
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