I'm writing a little Mutator here where I add a Laserpointer to certain classes which tells Rocketturrets and unlogged homingmissiles where to shoot at.
The Rocketturret part is done (See picture) but I still have some issues with the homing-thingy (I actually thought that 1 would be the easy part )
The thing is, I everytime the Laserpointer hits something, it creates an actor there. Now my problem is, I don't get the missiles spotting that actor! I tried mith the GetNamedActor-function from the gameutil class, but somehow...
I really don't know what to do? Can somebody pls help me?
The Rocketturret part is done (See picture) but I still have some issues with the homing-thingy (I actually thought that 1 would be the easy part )
The thing is, I everytime the Laserpointer hits something, it creates an actor there. Now my problem is, I don't get the missiles spotting that actor! I tried mith the GetNamedActor-function from the gameutil class, but somehow...
I really don't know what to do? Can somebody pls help me?
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