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#1 |
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ONS-Dria
ONS-Dria
What do people think of this map? Also would anyone be interested in a High tech remix of it ?
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NATO_chrisjm
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#2 |
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first of all personally like it..
second..what? |
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#3 |
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Would you play a verson of that map that has been re-made to be more technological. For example high use of the mech packs (Used in ONS_Dawn). It would also be more warm. Still ice up river, but the textures on the terain would be slighly greener.
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NATO_chrisjm
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#4 |
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dunno.
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#5 |
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-_-;; heh
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NATO_chrisjm
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#6 |
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(Formerly known as Mxtrmntr)
Join Date: Nov. 3rd, 2001
Location: The Island of the Day Before
Posts: 1,731
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This might sound like a standard reply to remix-a-map threads, but...making a new map seems to be a better idea to me than remixing another one
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#7 |
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If you're going to remix a map, don't just change the visuals a little bit. That's pointless. It gives people no real reason to play it. I like ONS-Dria fine the way it is, anyhow.
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One great big festering neon distraction I've a suggestion to keep you all occupied Learn to swim! Clan pdX |
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#8 |
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Dria IMnsHO is the best map out there.It is the epitomy of what ONS is all about.Large size,alot of nodes,plenty of vehicles (and thank god no Levi).
Small spam ONS maps are fun (to a certain point) but then lose their luster.I would like to see more maps like Dria.And there is no reason to change anything about it.I have a very high end system,and still run everything at normal.I honestly dont care what a map looks like,I only care what a map plays like.
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|C|Rev.Whoopass #|C|ondemned on irc.gamesurge.net ![]() __________________________________ www.brainphreeze.com |
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#9 |
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Registered User
Join Date: Apr. 16th, 2004
Posts: 153
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Yeah Dria is my favorite. Then I like the small chaotic maps Haphazard and Stranglehold.
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Commence the Jigglin' Who Stole my Manta?! www.konaclan.net IRC #kona on GS. Always looking for scrims of any kind. |
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#10 |
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Dria... I don't know. It reminds me too much of the dismal BF1942 levels
![]() That and I don't care for the music of the map. My favorite onslaught maps that shipped with the game are Severance and Primeval. |
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#11 | |
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Quote:
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#12 |
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Registered User
Join Date: Feb. 14th, 2004
Posts: 60
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God, Dria runs slow enough. No more meshes.. thank you!
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#13 | |
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Quote:
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#14 |
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well I had a go last night. fiddeling with some of the SM's. The middle tower from ONS-Torren works really well as the centeral towers.
Also If I can get max to work I will replace the iced up part with watter(including shallow parts for crossing) possibly.
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NATO_chrisjm
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#15 |
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Dria is an awful map imo, far to large, action is sporadic and it's badly balanced. It's not played competitively at all :/
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#16 |
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UT2004 already has enough tech themed maps. Lets see some ancient Nali themed ones. Or ones set on Na Pali. Lets see those steep cliffs and canyons from Na Pali in U1.
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Nali City's official AMmayhem <AMmayhem> howdy all * Rukee waves <AMmayhem> that had better been all 5 fingers... <Rukee> oh-you thought I was waving my hand, okay. <AMmayhem> well, someone your age, all the wrinkles blend together, making it hard to decipher what part of the body is being waved..... <AMmayhem> o_O <MassChAoS> ouch <Rukee> owned :P |
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#17 | |
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Quote:
That may sound stupid, but... I'd like to see it nonetheless. |
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#18 |
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Hummm ... intersting Idea you have there kill. I like the deep cave / on foot idea.
*Thinks up complely caved ONS map* Hummmmmmm.
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NATO_chrisjm
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#19 | |
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Registered User
Join Date: Feb. 14th, 2004
Posts: 60
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Quote:
chrisjm.. you should make some maps for UA. The maps will probably determine whether or not the TA community plays it. |
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#20 | |
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Quote:
What's wrong with a map not using ShiptechHardware.usx?
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