Here's what I want to do... Using only UPL, UTX, and UKX files, I want to import completed player models back into UnrealEd. Why? Call me a visual learner I guess... I guess the way that I thought about this idea was I was messing around with UnrealEd, and I found that I could load just the UKX files of different models, so that leads me to believe that there's a (relatively) simple way to do it.
Now, I did find a tutorial which unfortunately, is unfinished (Ok, I guess I haven't actually tried it to see if it's true. I only read through it, but the author claims it's unfinished, and I have no reason to disblieve him at this time...) So, can anyone here give me the rest of the story? Thanks in advance!
Now, I did find a tutorial which unfortunately, is unfinished (Ok, I guess I haven't actually tried it to see if it's true. I only read through it, but the author claims it's unfinished, and I have no reason to disblieve him at this time...) So, can anyone here give me the rest of the story? Thanks in advance!