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#1 |
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Registered User
Join Date: Apr. 12th, 2004
Posts: 2
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Skinning
How do you skin? I've been trying to learn. I have freehand experience,from modding Warcraft III, with Photoshop7. Whats a texture/m0del package?
And Warcraft art is so horrible compared to FPS' because Warcraft m0dels, if exceed 1k polys lag, lol. But anyways, can anyone guide me, or link me a tutorial? |
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#2 | |
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OY...that's a BIG question?
Quote:
1. Put in ye olde UT2004 play disk. 2. "MY COMPUTER"....UT2004 (right click)...."Explore" 3. double click "extras" NOTE: UPaint and SkinArt 4. Setup UPaint (easy to use) 5. Go to SkinArt to "grab" (right click..."open with") original skins (in texture folder)...open with Photoshop7...I use Paintshop Pro, but use whatever you're comfortable with. 6. Edit as you please 7. Save in a file in a convenient location. 8. Open original model with UPaint and import your skin onto the model 9. save with cool new name like "Purple Nurple" 10. Export the new character to Unreal TIP: browse the internet for textures of metal, plastic, skin, etc. before you begin (you might even use your own photos)...These will come in handy with the clone brush feature. Challenge yourself to leave as little of the original skin as possible. If you have the juice, you can make a skin completely from scratch, but I recomend baby-steps....futz around with a familiar skin first and figure things out before you take on the huge challenge that will eventually lead to many a sleepless night...looking for just the right leather texture for those cool purple boots....good luck...
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#3 |
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I'm going to have to disagree with ZanerMan. Purple Nurple is not a cool name.
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#4 | |
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Quote:
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#5 |
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Registered User
Join Date: Apr. 12th, 2004
Posts: 2
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There's no "/extras" in my local ut2k4 directory. I didnt get the extra version. i got standard ut
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#6 |
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Look for it on the DVD/sixt CD...
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#7 |
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aka Play Disc
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