Team Colors

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_Dark_Rusty_

to protect & severe
if youve already got the normal charecter setup then your normal, red & blue team textures should be in the utx. package, then for red & blue, the texture name should be identical to the normal colour except with a _0 for red or _1 for blue after it

eg-
normal - "myskin"
red- "myskin_0"
blue- "myskin_1"