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Registered User
Join Date: Apr. 1st, 2004
Posts: 1
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Maya is givin' me some trouble. Here I am tryin' to get some custom meshes into my map, and I'm getting told:
"Error: MayaUnrealEd: This command requires atleast one flag" This happens everytime I try to use the MEL command line in Maya to export a model. I have been using the unEditor.mll in MayaPLE 5.0, the plugin that came with UT2k4. I type in: "UnrealEd mesh TreeHollow" (without " ", TreeHollow is the name of the mesh set). I have set all the attributes and textures, but I don't know what I'm doin' wrong here. I read that the actual command is "unEditor mesh", but the plugin only supports the command "UnrealEd"... Anyone know what I need to do to fix this (and what a flag is)? Side note: Maya and Unreal are on seperate drives, does that matter? |
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