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Old 29th Mar 2004, 03:19 PM   #1
Nurulwai
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WeaponStuff -- It's back!

And onto v3 for UT2004!!

Info:
WeaponStuff allows you to change many properties of weapons, including, but

not limited to FireRates, Damage, Momentum, Projectile Speed, and

Projectile Lifetime. There is also the ability to allow the weapon to use the

firemode of a different weapon, letting you shoot shock balls from your

rocket launcher, say. You can also swap out weapons for other weapons on a

map, replacing a bio rifle with a redeemer, for example. You can also change

ammo amounts, for the weapon and it's ammo boxes. As well as this you can

also specify how many projectiles a gun should shoot out at once...

Screenshots:





Download Link:
DOWNLOAD (36KB)
Mirroe

Enjoy!!

Last edited by [-will-]; 30th Mar 2004 at 03:21 AM.
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Old 29th Mar 2004, 03:35 PM   #2
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Oh man, that's awesome. Now if you could just add weapon accuracy and use exact values instead of scaling percentages it'd be perfect
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Old 29th Mar 2004, 04:14 PM   #3
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so you've fixed whatever it was that continued to cause FPS loss?

I know you fixed something before and it did help, but it just took longer to happen.
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Old 29th Mar 2004, 04:30 PM   #4
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so this is going to get a 12/10 on modsquad?
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Old 29th Mar 2004, 04:42 PM   #5
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holy crap!
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Old 29th Mar 2004, 06:05 PM   #6
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lol

Fun stuff
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Old 29th Mar 2004, 06:16 PM   #7
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Hooray for Exceessi...oh, right.
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Old 29th Mar 2004, 06:21 PM   #8
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Judging from those screens I think I will stay away from this one. Stuff like this usually saps away 90% of whatever skills I learn in the game
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Old 29th Mar 2004, 06:24 PM   #9
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Welcome to BuF, FalconNL!
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Old 29th Mar 2004, 06:26 PM   #10
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Quote:
Originally Posted by BulletProof
Welcome to BuF, FalconNL!
Join Date: Jan. 25th, 2003

Welcome indeed!
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Old 29th Mar 2004, 06:28 PM   #11
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Quote:
Originally Posted by FalconNL
Oh man, that's awesome. Now if you could just add weapon accuracy and use exact values instead of scaling percentages it'd be perfect
Double click on the slider. Will has this all figured out.
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Old 29th Mar 2004, 06:42 PM   #12
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Fire rate doesn't work, it seems...
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Old 29th Mar 2004, 06:45 PM   #13
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Welcome Indeed!
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Old 29th Mar 2004, 06:56 PM   #14
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n/m, other way around.
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Old 29th Mar 2004, 11:48 PM   #15
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I'll try that out.
Like the biorifle pic.
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Old 30th Mar 2004, 04:49 AM   #16
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Does it work on the vehicle-weapons too ?
Like shoot bolas with a standard shockrifle or have a scorpion fire redeemers and stuff like that ?
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Old 30th Mar 2004, 05:28 AM   #17
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Quote:
Originally Posted by A_Rimmerlister
Does it work on the vehicle-weapons too ?
[...] scorpion fire redeemers and stuff like that ?
That is coming in the form of another mutator
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Old 30th Mar 2004, 08:05 AM   #18
Raden
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and did you fix the FPS issue?!
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Old 30th Mar 2004, 10:22 AM   #19
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The time left in the last pic says it all.
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Old 30th Mar 2004, 12:08 PM   #20
Nurulwai
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Quote:
Originally Posted by asus_freak
The time left in the last pic says it all.
Holy crap!

That was a total fluke. I hadn't noticed til you pointed it out.

Woot
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