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#1 |
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Join Date: Mar. 27th, 2002
Location: UK
Posts: 452
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WeaponStuff -- It's back!
And onto v3 for UT2004!!
Info: WeaponStuff allows you to change many properties of weapons, including, but not limited to FireRates, Damage, Momentum, Projectile Speed, and Projectile Lifetime. There is also the ability to allow the weapon to use the firemode of a different weapon, letting you shoot shock balls from your rocket launcher, say. You can also swap out weapons for other weapons on a map, replacing a bio rifle with a redeemer, for example. You can also change ammo amounts, for the weapon and it's ammo boxes. As well as this you can also specify how many projectiles a gun should shoot out at once... Screenshots: ![]() ![]() ![]() ![]() Download Link: DOWNLOAD (36KB) Mirroe Enjoy!! Last edited by [-will-]; 30th Mar 2004 at 02:21 AM. |
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#2 |
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Oh man, that's awesome. Now if you could just add weapon accuracy and use exact values instead of scaling percentages it'd be perfect
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"There is no spoon" - The Matrix |
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#3 |
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so you've fixed whatever it was that continued to cause FPS loss?
![]() I know you fixed something before and it did help, but it just took longer to happen. |
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#4 |
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so this is going to get a 12/10 on modsquad?
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#5 |
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holy crap!
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#6 |
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Registered User
Join Date: May. 20th, 2002
Posts: 156
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lol
Fun stuff
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#7 |
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Hooray for Exceessi...oh, right.
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#8 |
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Judging from those screens I think I will stay away from this one. Stuff like this usually saps away 90% of whatever skills I learn in the game
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We tore down the world, and put up four walls. I breathe in the myth. I'm over the city, f%#king the future. I'm high and inside yr kiss. We can't see clear. But what we see is a alright. We make up what we can't hear. And then we sing all night
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#9 |
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Welcome to BuF, FalconNL!
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![]() "To be a warrior is not a simple matter of wishing to be one. It is rather an endless struggle that will go on to the very last moment of our lives. Nobody is born a warrior, in exactly the same way that nobody is born an average man. We make ourselves into one or the other." - Carlos Castaneda |
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#10 | |
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Quote:
Welcome indeed! |
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#11 | |
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Quote:
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#12 |
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Fire rate doesn't work, it seems...
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#13 | |
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Quote:
![]() Welcome Indeed! |
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#14 |
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n/m, other way around.
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#15 |
I'll try that out.Like the biorifle pic.
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My Profiles: Facebook :: MySpace :: Steam My Photo Album :: FragBU Community Wiki :: IRC Quotes |
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#16 |
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Does it work on the vehicle-weapons too ?
Like shoot bolas with a standard shockrifle or have a scorpion fire redeemers and stuff like that ?
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- Festina Lente - Fac Omniae Mente - |
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#17 | |
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Join Date: Mar. 27th, 2002
Location: UK
Posts: 452
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Quote:
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#18 |
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and did you fix the FPS issue?!
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#19 |
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The time left in the last pic says it all.
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PowerMac G5 Dual 2.7 - GeForce 6800 Ultra DDL |
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#20 | |
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Join Date: Mar. 27th, 2002
Location: UK
Posts: 452
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Quote:
That was a total fluke. I hadn't noticed til you pointed it out. Woot
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