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#1 |
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Registered User
Join Date: Mar. 28th, 2004
Posts: 7
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UT2004 Mapvoter V-CTF
Ok heres another one...
I and others it seems have attempted to setup the VCTF gametype in the Mapvoter thru webadmin. We have also made sure that the gametype has the proper maps listed in the active maps cycle. But when you go into the game and pull up the Mapvoter and then choose the new voteable gametype, none of the VCTF maps are listed. You can however tell webadmin to switch to the VCTF gametype and a VCTF map just fine then go in and play the map without any problems. It seems you just cant get the Mapvoter to see or display any of the VCTF maps. |
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#2 |
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Registered User
Join Date: Oct. 5th, 2003
Posts: 10
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your problem is likely to be this section
[xVoting.DefaultMapListLoader] bUseMapList=False MapNamePrefixes=DM,DOM,CTF,BR,AS,ONS,VCTF make sure you have VCTF as a known prefix just helped fix this for somone on the atari forums , and this was his issue |
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#3 |
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Registered User
Join Date: Mar. 28th, 2004
Posts: 7
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ummm it looks as if i dont have that heading in my ini file. Do you know what the full list of entries are suppose to be within that header so i can add it myself to the ini file?
Thanks |
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#4 | |
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Registered User
Join Date: Oct. 5th, 2003
Posts: 10
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Quote:
just throw up the entire thing i posted earlier should be suffice |
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#5 | |
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Registered User
Join Date: Mar. 28th, 2004
Posts: 7
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Quote:
[xVoting.xVotingHandler] VoteTimeLimit=70 ScoreBoardDelay=5 bAutoOpen=True MidGameVotePercent=50 bScoreMode=False bAccumulationMode=False bEliminationMode=False MinMapCount=2 MapVoteHistoryType=xVoting.MapVoteHistory_INI RepeatLimit=4 DefaultGameConfig=0 bDefaultToCurrentGameType=True bMapVote=True bKickVote=False bMatchSetup=False KickPercent=51 bAnonymousKicking=True MapListLoaderType=xVoting.DefaultMapListLoader ServerNumber=1 CurrentGameConfig=11 GameConfig=(GameClass="XGame.xVehicleCTFGame",Prefix="VCTF",Acronym="VCTF",GameName="VCTF",Mutators= ,Options=) ------------------------- [XGame.xVehicleCTFGame] bAllowNonTeamChat=False FriendlyFireScale=0.000000 NetWait=5 bForceRespawn=False bAdjustSkill=False bAllowTaunts=True bAllowTrans=False SpawnProtectionTime=2.000000 LateEntryLives=1 LoginMenuClass=GUI2K4.UT2K4PlayerLoginMenu bAllowPrivateChat=True bWeaponStay=True bAllowWeaponThrowing=True ResetTimeDelay=0 GoalScore=3 MaxLives=0 TimeLimit=20 --------------------------- [XInterface.MapListVehicleCTF] MapNum=0 Maps=VCTF-zX-Gallery Now whats interesting is everytime i go and add the following lines to my ini file, ut2004 removes part of it and adds the entries to the [xVoting.xVotingHandler] section instead. Not sure why or if it suppose to but it does. [xVoting.DefaultMapListLoader] bUseMapList=True MapNamePrefixes=DM,DOM,CTF,BR,AS,ONS,INV,VCTF so you end up with the [xVoting.xVotingHandler] section looking like this.... [xVoting.xVotingHandler] VoteTimeLimit=70 ScoreBoardDelay=5 bAutoOpen=True MidGameVotePercent=50 bScoreMode=False bAccumulationMode=False bEliminationMode=False MinMapCount=2 MapVoteHistoryType=xVoting.MapVoteHistory_INI RepeatLimit=4 DefaultGameConfig=0 bDefaultToCurrentGameType=True bMapVote=True bKickVote=False bMatchSetup=False KickPercent=51 bAnonymousKicking=True MapListLoaderType=xVoting.DefaultMapListLoader ServerNumber=1 CurrentGameConfig=11 GameConfig=(GameClass="XGame.xVehicleCTFGame",Prefix="VCTF",Acronym="VCTF",GameName="VCTF",Mutators= ,Options=) bUseMapList=True MapNamePrefixes=DM,DOM,CTF,BR,AS,ONS,INV,VCTF any thoughts? |
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#6 |
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Registered User
Join Date: Oct. 5th, 2003
Posts: 10
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that interesting try the following
delete this part bUseMapList=True MapNamePrefixes=DM,DOM,CTF,BR,AS,ONS,INV,VCTF from [xVoting.xVotingHandler] then add this below it, leave usemaplist set to false [xVoting.DefaultMapListLoader] bUseMapList=False MapNamePrefixes=DM,DOM,CTF,BR,AS,ONS,VCTF, |
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#7 | |
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Registered User
Join Date: Mar. 28th, 2004
Posts: 7
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Quote:
Do you know what this line is actauly telling the game 'bUseMapList=False' i mean which map list is it being told to use or not use, which ever the case may be? Thanks again, i really apreciate the help. eXo |
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#8 |
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If you set bUserMapList to True then you can specify specific map lists to load the
map names from. If you do not specifiy any maplists then it will load the mapnames from the default maplists set in the game type. Therefore; setting bUseMapList=True with no other setting will work fine. If you want to specify specific maps lists then use this: Example: [xVoting.DefaultMapListLoader] bUseMapList=True MapListTypeList=MapListVehicleCTF MapListTypeList=MapListCaptureTheFlag Possible MapListTypeList settings are: ONSMapListOnslaught MapListVehicleCTF MapListTeamDeathMatch MapListSkaarjInvasion MapListMutant MapListLastManStanding MapListDoubleDomination MapListDeathMatch MapListCaptureTheFlag MapListBombingRun ASMapList
__________________
BDB http://www.planetunreal.com/BDBUnreal |
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