I wrote a guide to the different types of dodges and jumps in XMP for my clan, since alot of the players weren't familiar with the movement possibilties of the game. most of these moves come directly from 2K3, however the timing for them in xmp is slightly different.
I've removed some of the more advanced jumps so that anyone new to the game can have fun experimenting and discovering all the true jumping possibilities, not to mention some of them I've never seen performed anywhere accept among the =vD= so in the interest of preserving our trade secrets, those have been left out as well.
Dodges:
1. Dodge - to perform a dodge, simply double tap a direction key IE: forward, back, left or right
2. Sprint Dodge - hold down your sprint key (shift by default) and double tap a direction key
Dodge Jumps:
1. Dodge Jump - dodge in any direction, and immediately after the dodge, hit jump
2. Sprint Dodge Jump - hold sprint, then dodge in any direction, and hit jump immediately
Wall Dodges:
1. Wall Dodge - touch a wall and tap out a dodge in the opposite direction of the wall IE: if the wall is to your left, double tap right etc...
2. Sprint Wall Dodge - touch a wall, and hold sprint, then dodge in the opposite direction of the wall
3. Super Wall Dodge - This is tricky, it's a move originally discovered in UT2K3 that carried over to XMP, to accomplish it, start your dodge tap in the opposite direction of the wall, then hit jump, and then finish your dodge tap to complete the move.
4. Sprint Super Wall Dodge - hold sprint, start your dodge tap, hit jump, then finish your dodge tap in the opposite directon of the wall
5. Jumping Wall Dodge - jump at a wall, and at the moment just before you hit it, perform a standard wall dodge (hold sprint for extra distance)
6. Double Jumping Wall Dodge - double jump at a wall (jump jets) and then perform a standard wall dodge (hold sprint for extra distance)
7. Jumping Wall Dodge Jump - jump at a wall and at the moment just before you hit it, perform a standard dodge jump (hold sprint for extra distance)
8. Double Jumping Wall Dodge Jump - double jump at a wall and at the moment just before you hit it, perform a standard dodge jump (hold sprint for extra distance)
Specialty Jumps:
1. Slope Jump - stand facing a slope or run at it, and dodge into the angled slope, then jump as you hit the slope
2. [edit]all other specialty jumps removed[/edit]
some of the jumps described here require large amounts of sprint and jump jet juice, so before trying any of them, always make sure you're charged up or they may not work as you've seen them on the servers or heard them described
I've removed some of the more advanced jumps so that anyone new to the game can have fun experimenting and discovering all the true jumping possibilities, not to mention some of them I've never seen performed anywhere accept among the =vD= so in the interest of preserving our trade secrets, those have been left out as well.
Dodges:
1. Dodge - to perform a dodge, simply double tap a direction key IE: forward, back, left or right
2. Sprint Dodge - hold down your sprint key (shift by default) and double tap a direction key
Dodge Jumps:
1. Dodge Jump - dodge in any direction, and immediately after the dodge, hit jump
2. Sprint Dodge Jump - hold sprint, then dodge in any direction, and hit jump immediately
Wall Dodges:
1. Wall Dodge - touch a wall and tap out a dodge in the opposite direction of the wall IE: if the wall is to your left, double tap right etc...
2. Sprint Wall Dodge - touch a wall, and hold sprint, then dodge in the opposite direction of the wall
3. Super Wall Dodge - This is tricky, it's a move originally discovered in UT2K3 that carried over to XMP, to accomplish it, start your dodge tap in the opposite direction of the wall, then hit jump, and then finish your dodge tap to complete the move.
4. Sprint Super Wall Dodge - hold sprint, start your dodge tap, hit jump, then finish your dodge tap in the opposite directon of the wall
5. Jumping Wall Dodge - jump at a wall, and at the moment just before you hit it, perform a standard wall dodge (hold sprint for extra distance)
6. Double Jumping Wall Dodge - double jump at a wall (jump jets) and then perform a standard wall dodge (hold sprint for extra distance)
7. Jumping Wall Dodge Jump - jump at a wall and at the moment just before you hit it, perform a standard dodge jump (hold sprint for extra distance)
8. Double Jumping Wall Dodge Jump - double jump at a wall and at the moment just before you hit it, perform a standard dodge jump (hold sprint for extra distance)
Specialty Jumps:
1. Slope Jump - stand facing a slope or run at it, and dodge into the angled slope, then jump as you hit the slope
2. [edit]all other specialty jumps removed[/edit]
some of the jumps described here require large amounts of sprint and jump jet juice, so before trying any of them, always make sure you're charged up or they may not work as you've seen them on the servers or heard them described
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