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#1 |
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Any guess when UT2k4 UCscript source be released??
Just wondering if anyone has a guess when source script like UT2k3 might be released?? What's typical?
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#2 |
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In a few days hopefully, but you don't need it really for 2K4. Just export all scripts from the editor Actor Browser - unlike 2K3, 2K4 actually exports all subobjects, so you won't be missing loads of stuff from the classes
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#3 |
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Wow, your absolutely right. Major Thanks!!
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#4 |
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Ahh so it does export right then? Was going to ask about that.
I figured they would wait till after the first patch to release the source though.
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#5 |
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At first I thought it had exported everything correctly, but there do seem to still be a few default properties missing, e.g. from all the GUIStyles, and some default properties are incorrect, e.g. some properties that should be something like TextureVariable=Texture'SomePackage.SomeTexture' are just TextureVariable=SomePackage.SomeTexture.
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http://come.to/MrEvil |
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#6 |
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I'm not worried about that though, I always check out any code that I may make use of before using it
The subobjects were the big problem in 2K3 and thankfully that's fixed, so I'm a happy bunny
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#7 |
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Well it certainly exports a much more useful code than UT2k3 .....
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#8 |
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Registered User
Join Date: Mar. 22nd, 2004
Location: Behind you.
Posts: 4
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I have to ask here b/c I cannot find it anywhere. Where can I download the 2k3 source code?
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Whenever I feel blue, I start breathing again. |
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#9 |
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Hmm i think it was on the official ut site?
Unrealtechonology.com or something maybee? I forget I think UDN links to it though.
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