News UnrealEd Files Mods FragBU Liandri Archives
BeyondUnreal Forums

Go Back   BeyondUnreal Forums > Unreal Development > UnrealEngine2 Runtime > Level Design, Skinning and Modelling

Reply
 
Thread Tools Display Modes
Old 19th Mar 2004, 11:12 AM   #1
TheArtfulDodger
Registered User
 
Join Date: Nov. 25th, 2003
Posts: 15
Launch Matinee into Movie Mode

I can make Matinee launch immediately in UT2003

Level properties:
Default Game Type: unrealgame.cinematicgame

The same setup in Runtime gives me an error...
Can't find file for package 'unreal game'

Is this feature available in Runtime?
TheArtfulDodger is offline   Reply With Quote
Old 19th Mar 2004, 12:25 PM   #2
oneirotekt
Registered User
 
Join Date: Aug. 24th, 2003
Posts: 59
The quick level designer way to do that is just make the level's PlayerStart's Event the Tag of the SceneManager... so when the player spawns into the map the event fires and the Matinee begins.

I don't see a GameInfo called CinematicGame anywhere in the Runtime code, so I guess that's a UT2003 specific thing.

Edit: just checked what CinematicGame does in the UT2003 code, it does a few simple things, seems like you could easily recreate that functionality with your own GameInfo in the Runtime.

Last edited by oneirotekt; 19th Mar 2004 at 12:28 PM.
oneirotekt is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:00 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.

Copyright ©1998 - 2012, BeyondUnreal, Inc.
Privacy Policy | Terms of Use
Bandwidth provided by AtomicGamer