![]() |
|
|
#1 |
|
Registered User
Join Date: Feb. 23rd, 2004
Posts: 10
|
Using gamepads
I've managed to build my level and play it successfully. The only problem I am having is when i try to use a gamepad to move forward back left and right and the mouse to turn around.
When I select enable joystick the mouse cursor begins to move by itself so when i go back to play my map the avatar just looks downwards and keeps spinning round. I havent changed any of the controls. Is there a way of solving this problem? |
|
|
|
|
|
#2 |
|
I think the type of joystick unreal expects is the stick type rather than a pad. What might be better to do, is to configure your pad as if it was a keyboard instead. Vito and the other UDN guys will have more indepth information however.
|
|
|
|
|
|
|
#3 |
|
Registered User
Join Date: Feb. 23rd, 2004
Posts: 10
|
Can someone help me to set up my gamepad as a keyboard, as I have created a walking mat from a gamepad PCB and it is quite urgent that I sort out this problem.
Thanks |
|
|
|
|
|
#4 |
|
Registered User
Join Date: Aug. 24th, 2003
Posts: 59
|
I'm sure there's a better way to do this, but you can use a joypad / stick to simulate keyboard actions with a program called JoyToKey:
http://hp.vector.co.jp/authors/VA016...y/english.html |
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|