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Old 24th Feb 2004, 01:08 AM   #1
jayhova
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Request for comments on a new M203 aiming method

I really don't like the idea of selecting the range form a fixed set of ranges like the current implementation of the HK nade launcher. Remembering yurch's weapon alignment addition to RA got me thinking of a new way to aim the M203. I'd like to see a mutator that if you held down the alt fire button while the M203 was selected the weapon would enter tilt mode. While holding the button you could move the mouse up or down to tilt the weapon and select the range. This could work just like Beppo's Zoom mutator if fact the zoom mutator is not all that useful on the M203 as it sits. Hey yurch how hard would this be to do?
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Old 24th Feb 2004, 01:26 AM   #2
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I see what you're saying. Kind of like a "tripod/bipod" effect. Yeah, that would be nice, but doesn't aiming "up" with the mouse essentially do that? That's how I aim even the HK69. I just have a natural "feeling" when I use the nade launchers. Good idea though.
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Old 24th Feb 2004, 01:31 AM   #3
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Aiming up with the mouse normally makes it really difficult to fire accurately at longer ranges because the weapon gets in the way of what you are shooting at. You can move it between shots but that makes it difficult to adjust your fire onto the target.

Yeah, this method of adjusting the tilt sounds good.
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Old 24th Feb 2004, 05:19 AM   #4
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Quote:
Originally Posted by spm1138
Aiming up with the mouse normally makes it really difficult to fire accurately at longer ranges because the weapon gets in the way of what you are shooting at. You can move it between shots but that makes it difficult to adjust your fire onto the target.

Yeah, this method of adjusting the tilt sounds good.
You do realise what the change weapon mode key does on the HK69? Now, if the M16/203 had ladder sights, I believe the same sort of thing would apply.
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Old 24th Feb 2004, 08:14 AM   #5
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Quote:
Originally Posted by someone I was responding to in my post
Yeah, that would be nice, but doesn't aiming "up" with the mouse essentially do that? That's how I aim even the HK69.
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Old 24th Feb 2004, 11:51 AM   #6
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This is an interesting idea. You would essentially have to align the ladder sights manually. I'm not sure if it's really necessary though. I guess if your target wasn't exactly 100, 200, 300, or 400 meters away you could tilt the gun so compensate, instead of having to aim with your target not belonging within the holes of the sights and being obscured by the spaces in between.

I think the M203 really needs to be accessed with the grenade launcher/weapon switch keys instead of the activate attachment key. How else are you going to switch between fire modes, ladder sight settings, ammo types, and other M16/M4 attachments all at once? We need to free up as many keys as possible. As it stands now, there's no button available to adjust the ladder sights if they were implemented. Plus, once this is done the key commands can finally be consistent with the HK69 instead of being illogically reversed.
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Old 29th Feb 2004, 01:24 PM   #7
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Quote:
Originally Posted by Crowze
You do realise what the change weapon mode key does on the HK69? Now, if the M16/203 had ladder sights, I believe the same sort of thing would apply.
As I said before I don't really like this method of aiming. To me it feels really artificial. IRL you tilt the weapon to achieve the correct angle. I'm still somewhat curious as to how doable this would be, assuming someone created the correct ladder sites. Even if they didn't you could still eyeball it.
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Old 7th Mar 2004, 05:17 PM   #8
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Quote:
Originally Posted by jayhova
As I said before I don't really like this method of aiming. To me it feels really artificial. IRL you tilt the weapon to achieve the correct angle. I'm still somewhat curious as to how doable this would be, assuming someone created the correct ladder sites. Even if they didn't you could still eyeball it.
I think "short of keys" shouldn't be an excuse... I don't think there should be a problem adding new keys for future versions, or am I wrong? :P
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Old 7th Mar 2004, 09:44 PM   #9
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Quote:
Originally Posted by gal-z
I think "short of keys" shouldn't be an excuse... I don't think there should be a problem adding new keys for future versions, or am I wrong? :P
Buy a second keyboard
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Old 7th Mar 2004, 11:53 PM   #10
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Buy a second keyboard
hehe... Well we still have many keys left on the keyboard :P Doesn't mean we have to use all of them though.
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Old 13th Mar 2004, 09:12 PM   #11
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Quote:
Originally Posted by gal-z
I think "short of keys" shouldn't be an excuse... I don't think there should be a problem adding new keys for future versions, or am I wrong? :P
I was thinking of coupling the tilt function with the ALT Fire button. That is to say if you move the mouse up or down while holding the ALT Fire button the weapon tilts.
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Old 13th Mar 2004, 10:46 PM   #12
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I think this is a great idea. That same mutie should change the HK69 also. I hate having to block my view of the target in order to angle the gun enough to hit. Hipping can get around it a little, but you lose a lot of control over shot placement.

It would be nice to be able to simply aim the gun up, or to hold down altfire and use the ladder sights by tilting the weapon.
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Old 13th Mar 2004, 10:56 PM   #13
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Originally Posted by gal-z
hehe... Well we still have many keys left on the keyboard :P Doesn't mean we have to use all of them though.
you do?!


About those last idea for aiming... very interesting. the hold-key and mouse combination is appealing.
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Old 14th Mar 2004, 12:00 AM   #14
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Alt fire is used for breathing control though... Or maybe u mean weapon mode key? Then we'll need a "change ammo" button (which isn't a bad thing).
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Old 14th Mar 2004, 04:20 PM   #15
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There is no reason why it can't be breathing control and tilt aiming at the same time. It isn't like you really need to steady your breath when using a nade launcher anyways.
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Old 15th Mar 2004, 11:43 PM   #16
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Quote:
Originally Posted by jayhova
As I said before I don't really like this method of aiming. To me it feels really artificial. IRL you tilt the weapon to achieve the correct angle. I'm still somewhat curious as to how doable this would be, assuming someone created the correct ladder sites. Even if they didn't you could still eyeball it.

*scratching head*

Um...but when you use the ladder to aim the HK...it IS tilting the weapon. Try it and watch the weapon model, it moves. That's how the ladder sites work and all.




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Old 16th Mar 2004, 11:46 AM   #17
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We're on about making it analogue and for the M203 as well.
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Old 16th Mar 2004, 04:55 PM   #18
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Quote:
Originally Posted by spm1138
We're on about making it analogue and for the M203 as well.

Hrm.....well, personally I'd dislike it. I mean, ya it'd be cool to do all the aiming like that, but then we'd need two mice and foot pedals as well as a full HOTAS for each hand

If you want to aim it analogue then just impliment a way to site down the weapon with the ladder closed and use iron sites or something. Or just don't use the sites at all and it IS analogue




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Old 16th Mar 2004, 06:44 PM   #19
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Do you use the right mouse button to hold your breath when you're grenading?
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Old 16th Mar 2004, 08:03 PM   #20
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Streaks, you are TOTALLY missing the point. You don't need extra keys or anything. When the altfire button is held, the m203 can be aimed by tilting it. Moving the mouse up will tilt the weapon up, down will tilt it down.

The reason for this, is that when tilt-aiming, the weapon's sights will be able to be aligned on target. Normally, you have to look to the sky to shoot the nade far.
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