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#1 |
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Registered User
Join Date: Feb. 12th, 2004
Posts: 8
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BDBMapVote & XMaps UT (1)
I run a server, it works. Use BDBMapVote3.04 to change maps, works too. Start the server with CTFM (4 team CTF), works OK, but when voted to a 2 team game, i can't get 4 team CTF back, just runs it with 2 teams. When i use XMaps it works OK but BDBMapVote won't work anymore. Is there a way to solve this, i would like to use XMaps in case of need, but want BDBMapVote to change gamemodes.
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#2 |
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No, Mapvote will not work with XMaps, sorry.
I don't understand about the 2 team and 4 team games. How did you setup CTFM to play 2 and 4 team games ?
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BDB http://www.planetunreal.com/BDBUnreal |
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#3 | |
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Registered User
Join Date: Feb. 12th, 2004
Posts: 8
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Quote:
UnrealTournament.ini is configed OK for all game-modes. Last edited by marauder2003; 13th Feb 2004 at 04:14 AM. |
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#4 |
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Oh, right.
The reason is that the CTFM maps are misinterpretted as CTF maps because the map name prefix is the same - "CTF". Try changing the PreFixSwap setting in the ini to "MCTF" or "4CTF". I think that will fix it.
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BDB http://www.planetunreal.com/BDBUnreal |
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#5 | |
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Registered User
Join Date: Feb. 12th, 2004
Posts: 8
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Quote:
Warning: Failed to load 'MCTF-Gharden.unr': Can't find file 'MCTF-Gharden.unr' It's strange because the level is called and named CTFM-Gharden, but BDBMapVote tries to load MCTF-Gharden. How do i use the PreFixSwap= in the .ini, it isn't well documented, it only says what it does but not how to define it. Must i use : PreFixSwap=CTFM,MCTF or works it in an other way. Can i place more than one OtherClass in the .ini , and if yes, how do i do that. I want to use MultiTeamCTF, Jailbreak & Monsterhunt. Last edited by marauder2003; 13th Feb 2004 at 02:02 PM. |
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#6 | |
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Quote:
If this map wins the vote then the server will switch to "CTFM-Gharden" with the MCTF game type instead of the CTF game type. 2. PreFixSwap can only be set to one value not multiples. example: PreFixSwap=MCTF 3. No, with this version of MapVote you can only have 1 custom game type. Sorry. Upgrade to UT2003 and use MapVote4.00b11 if you want to do this.
__________________
BDB http://www.planetunreal.com/BDBUnreal |
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#7 | |
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Registered User
Join Date: Feb. 12th, 2004
Posts: 8
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Quote:
Thanks for the help, i will try it right now. |
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#8 |
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Registered User
Join Date: Oct. 15th, 2001
Location: Florida
Posts: 208
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i made a version of mapvote that has 8 buttons on the client window that allow the user to vote for a set of mutators. each button can be renamed to anything (though not in game yet, will add that one day). There are no bugs, at least none that im aware of. youre welcome to use it. let me konw if you find any bugs. im not sure if it will do what you want it to do, but who knows.
http://www.nightstormer.com/bonehed316/x3dfxMapVote.zip |
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#9 |
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Registered User
Join Date: Feb. 12th, 2004
Posts: 8
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I have tried with the new settings but now i have all CTF and CTFM maps double in the mapvote-list as MCTF and MCTFM maps. Think i'm gonna try the x3dfxMapVote i've downloaded right now, thanx for the link, i'll post back to show the outcome of the changes.
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#10 |
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Post your configuration, you must have something wrong.
I know this works.
__________________
BDB http://www.planetunreal.com/BDBUnreal |
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