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#1 |
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U2xmp Now has Tarquin Builder tools...
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#2 |
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Thanks for letting me know. I'll mention it on my site.
I'm not sure what some of the errors you got are. The "struct Quat" one is definitely because the new version of the engine defines its own quaternion in Object. Have you uploaded the compiled package anywhere? Do you want me to host it on my site?
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<tarquin> great work on the llama hud, Wormbo. I really felt like puking
Last edited by tarquin; 10th Feb 2004 at 04:39 AM. |
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#3 |
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I fixed it myself... I have the fixed code posted on this page...
http://www.myunreal.com/thread.php?postid=186432#186432 |
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#4 |
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Ok.
What I meant is, do you want me to host the actual compiled packages?
__________________
<tarquin> great work on the llama hud, Wormbo. I really felt like puking
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#5 |
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sure. It would make it easier to locate for unrealed users.
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#6 |
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Ok. Can you email me it at tarquin@beyondunreal.com please? (not the PU address, that one's out at the moment)
__________________
<tarquin> great work on the llama hud, Wormbo. I really felt like puking
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#7 |
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it has been sent, but i forgot the install instructions...
here they are.... Step 1- Open up the myu2xmp.ini file and search for the following tag... [Editor.EditorEngine] Step 2- Add the following lines to the file, just below the tag... EditPackages=TarquinBrushBuilders EditPackages=TarquinExtendedBuilders EditPackages=TarquinExtrudeBuilder Step 3- Copy the files as follows... The .u files goes into the system folder of u2xmp the .bmp files go into the EditorRes under the system directory. |
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#8 |
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Got it. I'll bundle the instructions in with the file and post it to my site later tonight.
Thanks!
__________________
<tarquin> great work on the llama hud, Wormbo. I really felt like puking
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#9 |
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you're welcome.
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