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#1 |
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HQ part 1 screenshots
I'm on holiday
so I've been working on hq part 1 - the level after car park. The structure is mostly done, just more detail to add. The hq building is quite large and will be split into 2 or 3 parts for better performance.See below for Screenshots: http://sa.beyondunreal.com/c_scr_hq1.php |
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#2 |
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1337 music-machine
Join Date: Jan. 15th, 2004
Location: Victoria, Australia
Posts: 5
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Nice! I wish I had some mapping skill, all I can do is extract a cube and put a light in it
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#3 |
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Then you extract several more cubes, in different places, and voila!
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#4 |
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1337 music-machine
Join Date: Jan. 15th, 2004
Location: Victoria, Australia
Posts: 5
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Yeah, but unfortunately, I dont even know how to change where the cube is
![]() and still, it'd only be a map of cubes, anyway. What about buildings that are triangular! Then what! |
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