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#1 |
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General protection fault!
History: APawn::moveToward <- AActor::ProcessState <- Object U2NPCControllerBase M08A1.U2NPCControllerBase1, Old State State U2AI.U2NPCControllerBase.Wandering, New State State U2AI.U2NPCControllerBase.Wandering <- AController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop Build: Mar 14 2003 13:26:15 Not even five minutes into the Sanctuary level and BOOM, crash. I have alot of problem with Unreal engine games crashing, usually the last bit of the error message is the MainLoop... not sure what to do.
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![]() Cap'n Beeb & Fizzil <3 for life. Anaemic is a super stud. |
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#2 |
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System specs?
I bet it's a windows 98 problem or you have a GeForce MX like me.
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All those moments will be lost, like tears in the rain. Time to die. PSN: Fifth-Elephant Quakelive: FifthElephant no good reason |
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#3 |
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try lowering your settings
a friend I know was having this problem tonight he lowered his settings and didn't seem to have it as much
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#4 |
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System specs:
3.06 P4 w/ HT 1gb XMS PC3200 9800XT Santa Cruz sound card XP Home 54gb free on drive of installation SilverSurfer: I dropped res down from 1600x1200 to 1280x1024... crashed quicker. I'll go try some more options though.
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![]() Cap'n Beeb & Fizzil <3 for life. Anaemic is a super stud. |
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#5 |
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make sure all your mother board and graphics card drivers are up to date,as well as direct x.after i updated all my stuff,i never had a problem.
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#6 |
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Incindiary
Join Date: Jan. 1st, 2004
Location: Toronto
Posts: 272
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That's an engine bug.
Hasn't happened to me. Best bet is to send in a bug report to Legend and hope they add a fix in a patch. It should open the bug logger if it is able to give that message. I know that's tough news to hear, but its true that stuff like this happens. I'm going to assume that you are all upto date on drivers and it is a fresh install without using adaware (erases U2XMP core dll) (its not actually spyware there's a name mismatch). On the off chance you might want to make sure that your motherboard bios is super up to date and that AGP fast writes are enabled in the bios. (Could be defaulted to PCI mode in BIOS which = bad/crashes.) Good luck. Edit: PS Your santa cruz sound card is fairly unique so could be a crash when U2 tries to play a specific sound or use many simultaneous channels. You could try disabling sound (in the game) and see if that fixes the problem (or reducing channels to 2 in options). Most people use SBLive (its not a better card, but it is more typical). Last edited by Demo_Boy; 4th Jan 2004 at 01:18 AM. |
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#7 |
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Incindiary
Join Date: Jan. 1st, 2004
Location: Toronto
Posts: 272
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Alternate interpretation of crash log:
If you read the crash log it looks like it is crashing when a specific NPC AI in singleplayer that was formerly idle is prompted to walk towards you as the player, (or possibly forwards on his walk path). If you know the AI that is doing this you could try avoiding him or kill him before he is triggered? Might be able to get around the problem? Or use a cheat to skip to the next level to see if it is specific to that one AI. |
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#8 |
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i agree with demo_boy
check drivers first, than check if your game is up-to-date (i remember that there was a patch ? http://www.atarisupport.com/newfaq/u...play=DOWNLOADS )
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keep ing
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#9 |
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good luck on your problem baron.i know how frustrating stuff like that can be.
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#10 |
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I think dropping the amount of open channels under sound did the trick, I played from Sanctuary all the way up to Hell with no probs. And _damn_ my rig loves Unreal 2 now! 1600x1200, all settings on high, and I'm averaging 50+fps
Thanks for the help guys
__________________
![]() Cap'n Beeb & Fizzil <3 for life. Anaemic is a super stud. |
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#11 |
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what do you think of the single player? i love fighting the Skaarj.
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