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#1 |
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I kill for FUN not GOD
Join Date: Nov. 11th, 2001
Posts: 22
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getting a model out of UT and into Maya
Anyone have any ideas on how to get a charactor model that is in the first UT out and into a form that I can use in Maya? I want to get a player model out of a Mod and animate it in Maya. I'm working on a league site and wanted to work on a little animation for the opening of the site. Anyone that can help. I saw a tutorial about the UT2k3 editor but I don't see those features in the old editor...anyone have any methods for this?
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#2 |
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Head here:
www.wotgreal.com Download the wotgreal exporter. Open up the UT system folder and open whatever .u package you want the model from, then you can export it as .3ds or .3d. Unfortunately, I don't believe Maya will open either of these formats (definitely not .3ds anyway being as that's Max) so you'd need a file converter or a plugin to get them working. |
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#3 |
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I kill for FUN not GOD
Join Date: Nov. 11th, 2001
Posts: 22
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thanks, I'll look into it...
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#4 | |
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