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Old 3rd Nov 2003, 02:01 PM   #1
Solve
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Join Date: Sep. 19th, 2003
Posts: 37
Seperate collision and karma models.

I use Maya to create my collision models.
When the collision is imported in UnrealEd with the static mesh it also becomes the karma model.

I want the collision and karma to be seperate though. So I was wondering if it were possible to have a seperate collision and karma model.
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