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Old 2nd Nov 2003, 07:39 PM   #1
Enzo Maseratti
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blah blah blah... PRO Maps

Now I see what makes a map have pro quality. Pro mappers hate 90 degree angles and corners, they do curved surfaces, cut here, add a pillar there, girder here, just everywhere where its possible.
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Old 2nd Nov 2003, 07:54 PM   #2
NuKeR
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Yeah.. But whats the point of the thread?
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Old 2nd Nov 2003, 08:13 PM   #3
DeaJae
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i thought a pro mapper is one who can create artistic beauty, without a performance sacifice (read: better than i am )
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Old 3rd Nov 2003, 05:17 AM   #4
Enzo Maseratti
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Smile

For me the hardest part of any map to make is always the texturing process.
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Old 9th Nov 2003, 04:43 AM   #5
combitz
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http://www.planetquake.com/bighouse/reviews.asp?id=86

Quote:
Now I see what makes a map have pro quality. Pro mappers hate 90 degree angles and corners, they do curved surfaces, cut here, add a pillar there, girder here, just everywhere where its possible.
have a look. all 90 degree angles but great game play. eye candy is not everything.
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