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Old 26th Oct 2003, 09:38 PM   #1
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Join Date: Oct. 26th, 2003
Posts: 3
3d math problems

I'm trying to get an actor's forward speed (acceleration) to put into either a float or int variable.
My trouble is in using the actors acceleration and using it's rotation to get the actors speed relative to the view location. Any help on how to do this?
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