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#1 |
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Has anyone picked up the retail version of Jedi Academy, supposed to be out today...???
Any thoughts on the official release??
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-- SiD formerly "ArAñA" ![]() "To the last, I grapple with thee..." -Melville http://www.klondike5.us |
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#2 |
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No, I liked the demo, but it wasn't different enough from Jedi Outcast to make me want to buy it, even though I am a diehard Starwars fan. The sabers are cool. but...
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Sometimes you're flush and sometimes you're bust, and when you're up, it's never as good as it seems, and when you're down, you never think you'll be up again. But life goes on. |
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#3 |
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im getting it from my friend today, w00t!
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#4 |
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Much better than Outcast IMO. I liked how you arent totally stuck doing all the missions (you can skip a few of them) even though you can beat the game with only level 3 Grip and Absorb (grip especially if youve got quick reactions and can toss the offending badguy off a ledge before he can push you away)
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How can you challenge a perfect immortal machine? |
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#5 |
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Grip + Ledge = Comedy Gold
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Human Beings were not meant to sit in little cubicles staring at computer screens all day, Filling out useless forms and listening to 8 different bosses drone on about "Mission Statements" --Office Space |
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#6 |
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I should be getting it later today, as long as it comes in the post.
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#7 |
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Well, I broke down and bought it - Pretty happy so far...
__________________
-- SiD formerly "ArAñA" ![]() "To the last, I grapple with thee..." -Melville http://www.klondike5.us |
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#8 |
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Grip is incredibly unbalanced. This is just observation from the demo. I like how the saber combat is less spammy now, and I also like how useful certain acrobatics are now.
I could use enemies that had tactics AI. The enemies have all the tactics of a Doom marine, in Academy. I'd like to see levels with multiple paths. I'd also like to see less mazeish levels. I still wanna play the finished product, saber combat wins out.
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[16:58] <moke`hapy> the puke is the money shot |
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#9 | |
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It pwns!!!!!
I completed it 5 times allready, and I only got it on sunday (now fridaymorning). put skillpoints into grip ![]() best force pôwer u'r gonna need in second level, trust me, it's fun
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Fifth Freedom User ![]() ![]() Quote:
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#10 |
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I dont like the fact that you make a concious Darkside/Lightside choice.
JK1 had it better by showing you what path you end up on based on how you had played up to that point.
__________________
Human Beings were not meant to sit in little cubicles staring at computer screens all day, Filling out useless forms and listening to 8 different bosses drone on about "Mission Statements" --Office Space |
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#11 | |
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Quote:
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MySpace | Flickr | LastFM | Google+ ![]() When I’m watching the news and my daughter walks in and choose to ask. “Why were all those people on the floor, sleeping, covered in red?” I told her, that they were looking for God, but found religion instead. – De La Soul There he goes. One of God's own prototypes. Some kind of high powered mutant never even considered for mass production. Too weird to live, and too rare to die. -Raoul Duke |
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#12 |
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Yeah - I liked that better as well. I reinstall that old wonderful game about once every 6 - 12 mo. and play the hell out of it.
__________________
-- SiD formerly "ArAñA" ![]() "To the last, I grapple with thee..." -Melville http://www.klondike5.us |
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#13 |
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I am using a Microsoft Intellimouse Explorer, and have lmb as primary attack and rmb as secondary, mouse wheel as use and change weapon, and the first thumb button as use force power and second thumb button as next force power. However, when i use either of the thumb buttons, it also activates the secondary fire, which is bloody annoying. Ive tried fiddling with assigning and reassigning controls, but it doesnt seem to do anything. It used to work for JK2, and so im used to it now and want to use it for this. Anyone have any ideas about how to sort this out?
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#14 | |
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I have no idea DFB, I use use the mousewheel to select force powers. I indulge in playing a "true" Jedi Knight, relying (almost) entirely on my saber and force powers. I just like it that way.
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<Evil_Cope> no, its the pain of shame that is added to a "papercut". Quote:
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#15 |
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Personally I like the ability to select force powers for myself, it gives it a more rpg feel. I also like how your standard force powers are gradually increased, and that you can choose both dark side and light side powers (luke may have been a good guy but he was known to choke his enemies too).
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All those moments will be lost, like tears in the rain. Time to die. PSN: Fifth-Elephant Quakelive: FifthElephant no good reason |
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#16 |
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I finished it Sunday night late - Have to say I really did enjoy - I'll probably play thru another time or two.
__________________
-- SiD formerly "ArAñA" ![]() "To the last, I grapple with thee..." -Melville http://www.klondike5.us |
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#17 |
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Well it seems to have sorted itself out. Wish I knew how though. But damn, its a fun game. Zarkazm, er what? Are you saying I dont play like a true jedi? I only use the saber and force powers, (except for the very occasional use of the Tenloss)
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#18 |
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Man, in the early missions I am a big E-11 Monkey
I rely so much on Pull that early-game is hella hard without it. Playing LightSide I usualy max out each force power in this order Heal Mind Trick Protection Absorb Darkside is Grip Drain Lighting Rage My First time through I balanced it Heal Grip Mind Trick Protection Lightning
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Human Beings were not meant to sit in little cubicles staring at computer screens all day, Filling out useless forms and listening to 8 different bosses drone on about "Mission Statements" --Office Space |
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#19 |
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I went
Heal Grip Mind Trick Absorb Protection Seemed to work pretty well... But I'd reverse the last two next time.
__________________
-- SiD formerly "ArAñA" ![]() "To the last, I grapple with thee..." -Melville http://www.klondike5.us |
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#20 |
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I've always been hunting for a good server to play on. alas most are filled with to much lag. Anyone else play seige and like it? *L* I think it's one of the better aspects of Multi play.
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