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#1 | |
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Registered User
Join Date: Jul. 21st, 2002
Location: Inside Asia
Posts: 173
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[ Transcript of review for Super Weapons X 1.2 | Posted by Shuri on 2003-09-10 | Score: 7 ]
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#2 |
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Registered User
Join Date: Feb. 20th, 2003
Posts: 128
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*nods*
Good review. As soon as you move away from a special weapon or two and take the game to the point of a full-weapon replacement mod, you need to take into some specific considerations; this being ballance between the guns and making sure they just plain work. The Flakker doesn't sit well with other high powered weapons, and the FX for the light-dark-grey gun need serious revision. |
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#3 |
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I just would like to point out a few things:
- The Grey matter actualy "smokes" and has a 0.1 sized model for its base model. Thus its not like the dark matter, unless you were talking about something different. And I'm aware of the framerate thing, and tried to fix it, but I guess I'll have to reduce the lifespan of the BWGX projectiles, as well prehaps as reduce the frequency of the seeking times. - The original flak cannon was always powerfull up close and it is the same thing for this one, except the alt fire can hit in a wider spread. I'll possibly have to up the damage of the flak chucks though to resolve the balance issues mentioned. - The RPAR is still a starting weapon. It can kill in 4-5 shots with primary though. 3 with alt. And did you try it with the berzerk combo? OMG. I'm still gonna balance it though. Oh, and I though it did have the 3rd person skin. Ah well... - I'm gonna make a single mutator when I complete my 5th weapon: the magma gun. I'll also try to implement a menu (which failed in the UT version). Thanks for the review. I just wish I had as good an imput as this from regular users, which ends up only being one e-mail saying "it R teh r0x0rzzzzzz!!!!11111" more or less. Thanks again ![]() edit: Oh! In other places they also call me SpamMaster
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It's not a weapon unless its Super... ... or something... Link to UT2003 Site Link to UT2004 Site Last edited by SamMaster; 11th Sep 2003 at 11:32 AM. |
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#4 | |
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1. I guessed that it did look different, but I guess I couldn't notice it so much while playing. Either way, I think it should be more different, so that chumps like me notice ![]() 2. I actually think the damage of the flak is fine. But it just isn't my kinda weapon... I'm a lightning gun whore. 3. No, I didn't get to try it with berserk ![]() 4. Cool. What's the config menu for? 5. Np
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#5 |
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1 - Grey matter mostly is a smoking grey/transgluceny ball of unstable matter. you mostly see the trail it leaves though, not the ball itself.
2 - You'll love what I have in store for the lightning gun: the Bouncing Lightning Gun, bounces off walls a few times as well as more spectacular effects and damage ![]() 3 - I did it partialy by accident once and MAN! I think it at least doubles the rate of fire. You see that ammo go down fast! 4 - Adding/removing weapons and other stuff like maybe special moves like high-jump or wall-jump or wall clamp
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It's not a weapon unless its Super... ... or something... Link to UT2003 Site Link to UT2004 Site |
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