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Old 8th Aug 2003, 08:06 AM   #21
Spier
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This is an incomplete list of mods already in the making for HL2:

Quote:
Airsoft Reloaded - http://www.hostultra.com/~armod/Index.html
Description: A CTF/TDM multiplayer mod based off the sport of Airsoft

Badland - http://www.planetbattlefield.com/badland
Description: Automotive gang combat in the Post Apocolyptic era.

Biohazard 1.5 - www.redfox-studios.com
Description: Another Resident Evil adventure from everyone's favorite RCPD cop, Leon Kennedy.

Bushido - http://www.planethalflife.com/bushido/2.0/news.asp/
Description: A swordfighting mod set in Feudal Japan

Chronicles of Fire - http://aotp.chroniclesoffire.net
Description: RPG-like futuristic combat set in the not-so-distant future.

Citadome - http://gearworxprod.com/citadome
Description: After a biological disaster, a government research facility was forced to close down, but movement has been detected inside...

Cold War: Melting Point - http://www.cw-meltingpoint.com/
Description: A modern combat mod based on a trying time during the Cold War.

Combatant - www.geocities.com/combatantmod
Description: None As Of Yet

Cops & Robbers - No Website
Description: A multiplayer mod based off of the childhood game of Cops & Robbers.

Crisis 51 - http://www.planetwolfenstein.com/crisis51
Description: Things have gone wrong in Area 51...again....

Death from Above - www.dfahl2.tk
Description: A mod...based on combat...air combat...with planes...and helicopters...schwing...

DNA Half-Life - http://www.dna-hl.com
Description: No Description Provided on Website

Downtown Dispute - http://www.ddmod.com
Description: A multiplayer mod with gangs, robbers, police, and SWAT. Set in modern times in cities across America with fast sports cars for street racing. Also, including other illegal activities.

Existence - http://www.existence-mod.com
Description: A Half-Life2 sequel to the Half-Life mod of the same name.

Entropy - http://flatline44.bfcentral.com/entropy
Description: MMPORG-esque gang wars, with working character creation and economic systems.

Fall of Sicyon - No Website Provided
Description: No Description Provided on Website

Fallen Faith - http://ff.city-17.net
Description: A mod I subgenre as MMHL2M(Massively Multiplayer Half-Life 2 mod), having a Dungeon Seige-like character stats system, and server hopping for a huge game world.

F.B.I. - http://fbi-mods.daves-hosting.co.uk
Description: No Description Provided on website, I'd bet money on that it has to do with the FBI.

Gettysburg - http://www.gb-mod.net
Description: An expansive, ambitious SP/MP mod based on the American Civil War, winner of numerous awards.

Ghost Ops: The Avalon Project - http://www.ghostopsmod.com/
Description: Future-based black ops missions

Grey City - http://gcmod.city-17.net
Description: A non-linear fps-rpg hybrid set in "Grey City", set up a shop or live a life of crime, take missions or not, it's up to you.

Gundam Power - http://gundampower.moddb.com/
Description: A multiplayer round-based Gundam game, with different variations of deathmatch and an objective-based mode.

Hit Squad - http://www.hit-squad.net
Description: mmporg-ish multiplayer pitting the cops and 2 mafia crime families against each other.

Hostile Freedom - No Website
Description: No description provided on website

International Defense Force - http://www.idf-mod.de
Description: Futuristic war to control a planet.

Jurassic Park Online - http://www.jurassicparkonline.net
Description: An MMPORG mod set in Jurassic Park

Jurassic Rage - http://jurassicrage.city-17.net
Description: A cross of Dino Crisis with Jurassic Park, with it's own unique twist.

La Cosa Nostra - http://www.lcnmod.net
Description: No description provided, however, the CC2 boys are also working on Over The Top

Lambda Co-Op - No website provided
Description: No description provided on website.

The Last Great War - www.lastgreatwar.net
Description: One of the most promising mods, set with an "All Nations with a few exceptions" World War II theme, it is also funded inhouse by the project leader.

Leave No Man Behind - No Website Provided
Description: A mod set in Somalia in 1993

Lines of Fire - http://www.linesoffire.com
Description: Another mod in the up and coming World War I mod genre.

Memnite High - http://www.trepid.net/memnitehigh
Description: Your school has been overrun with terrorists, you have a gun, you know what to do.

Midway to Victory - http://midwaytovictory.city-17.net/
Description: A World War II mod set in the Pacific Theater

Off-Road - No Website Provided
Description: No Description Provided on Website

Operation Carpe Diem - No Website Provided
Description: No Description Provided on Website

Operation Everlasting Shadow - No Website Provided
Description: No Description Provided on Website

Operation: Iron Curtain - http://nova.arm-ent.com
Description: No Description Provided on Website

Operation Shadow Pheonix - No Website Provided
Description: No Description Provided on Website

Over the Top - http://www.xtremegn.com/overthetop/
Description: One of the original WWI mods, made up of DoD forum members, and retired members of The Trenches, among others.

Periculum - http://periculum.moddb.com
Description: No Description Provided on Website

Plastic Attack - No Website Provided
Description: No Description Provided on Website

Project Safan - No Website Provided
Description: No Description Provided on Website

Redemption Ark - http://www.snarkpit.com/redemption
Description: Something happened aboard your starship, not much else is known

Rivals: Organized Crime Redefined - http://rivals.thegamingelement.com/
Description: The title is self-explanatory, gang combat between two opposing factions.

Road to Baghdad - http://nova.arm-ent.com
Description: No Description Provided on Website, made by developers of Operation: Iron Curtain.

Short-Circuit - http://shortcircuit.moddb.com
Description: A fight for power(no, I mean nuclear power plant type power) and survival 50 years in the future.

Snipa Wars - http://www.snipawars.tk
Description: Knives and sniper rifles, what better combination could there be?

South Texas - http://www.trepid.net/southtexas
Description: A hunting/daily life mod set on a Texas ranch aptly named "South Texas"

Spade - http://spade1.netfirms.com
Description: A WW2 mod set throughout the entire war, involving every nation, as well as an SP campaign set around a Commando/Infantry unit

Stargate SGC - No Website Provided
Description: No Description Provided on Website

Stick World - http://www.trepid.net/stickworld
Description: Stick figures that can do more than you have ever imagined.

Sven Coop - http://www.svencoop.com/
Description: The first coop mod for Half-Life, porting to Half-Life 2. Various missions where all the players are on the same team, fighting the AI.

Sylicon Valley - No Website Provided
Description: No Description Provided on Website

Team Assault - http://mysite.freeserve.com/tassault/index.html
Description: TFC, Firearms, and Frontline Force blended into one strange-tasting margarita.

Team Operations - No Website Provided
Description: No Description Provided on Website

Terror Unknown - http://Terrorunknown.moddb.com
Description: A terrorist/police career/conspiracy theory mod...don't ask me...

The Streetz - No Website Provided
Description: No Description Provided on Website

The Awakening - http://awake.halflife.org

The Guardians - http://personal.inet.fi/hima/abina/...odi.txt

Toon-Life - www.dark.se/toonlife

Trench Rats - www.warwickmedia.com

Trepidation - http://www.trepid.net/trepidation

Vertical Assessment - http://a52.topshotter.com/va/index.html

War Grounds 2200 - http://wargrounds.moddb.com

What Lies Through Time - No Website

Wise Guys - http://w1.141.telia.com/~u14110849/wiseguys/

X Labs - http://xlabs.psilon.net

Xtinction - http://xtinctionmod.tk

Zoid's Chaotic Battle - http://zcb.flagrun.net/phpBB2/index.php

Some(most?) of them will probably never be released, but you'll have plenty of competition. Good luck, you'll need it.
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Old 8th Aug 2003, 11:21 AM   #22
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It would be interesting to know how many of them will make it to the end and actually release something
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Old 8th Aug 2003, 01:25 PM   #23
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i didnt see any counterstrike 2 on that list
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Old 8th Aug 2003, 07:12 PM   #24
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GF, Nova, and Nikoomba working on a Sci-Fi mod?
Nice
I can't wait to see some screens, and concept art!
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Old 9th Aug 2003, 12:40 AM   #25
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Quote:
Description: Your school has been overrun with terrorists, you have a gun, you know what to do.
That one could be fun. I always wanted to do a map of my old school and run around blowing crap up.

OK, official view of said competition: We encourage other mods to do well because 1) competition is good. 2) we want something else good to play ourselves when HL2 gets old (if it ever does).

Yes there are 70 mods there already planned before the game is released but we'll see at the end of the first 6 months how many of those sites haven't been updated in like 4 months. This time around we plan on being one of the ones that DOESN'T disappear into the wilderness.

Phatcat: Sweet lineup hey?
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Old 9th Aug 2003, 01:02 AM   #26
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I intend to work on at least one HL2 mod this time around, hopefully once my current project at work dies down, I can get around to learning the HL2 editor. (Mapping / scripting). I'm looking to get promoted to a designer soon, so any extra experience is always good.
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Old 9th Aug 2003, 08:07 AM   #27
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Colony 8 sounds like the movie 'Outland' ... with an 'epic' scope.
Nice idea, too bad it's going to sink faster than a rock because it's filled with too many impossible features.

Sure ... it's not impossible to do some of the work before the engine & capabilities are known, but the given that the core design of any mod will depend on what can & can't be done it's not exactly smart to plan & design everything. In fact those that plan everything are just as likely to fail as those that don't ...
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Old 9th Aug 2003, 08:12 AM   #28
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When i saw "A_Rimmelister" as the last poster in this thread, i excpected some wonderful enthusiam-breaking comments, with this unmatched and unique "guys i know what i'm talking about better than any of you" tone.


Thanks for not disappointing me JaFO
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Old 9th Aug 2003, 08:16 AM   #29
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I'm overwhelmed by your support Rimmelister, I truelly am. I'm sure many mods before us were full of 'Impossible Features' and have gotten off the ground.

Also the core design of this mod is revolving around the story. I don't care if the game can do everything we want it to (even though we've seen just about all the best features on the E3 videos) we can still tell a story. So NER!
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Old 9th Aug 2003, 08:21 AM   #30
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Exactly.Colony8 will be strongly oriented towards single-player, and single-player requires a solid background to be convincing. Not saying more
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Old 9th Aug 2003, 09:24 AM   #31
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I kinda agree with A_Rimmerlister on a point. Ambitious mods are more likely to fail (well, they nearly always fail). Starting a mod with lots of different ideas never helps. Focus only on 1 or 2 and add more with time
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Old 9th Aug 2003, 10:17 AM   #32
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Don't take me wrong we won't be starting off aiming for the final version. I agree aiming to high leads you straight down. We will start small, but what we're saying on the site etc is the idea for the mod in total. Of course we will start off concentrating on getting a couple of weapons, maybe a single map etc and working it out slowly.
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Old 9th Aug 2003, 11:37 AM   #33
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It cant hurt to get a big design doc together before the project starts, as long as you make yourself internal milestones to work towards to keep the project on track. Set dates for getting key functionality into the game, if it cant be done you need to find out ASAP so you can change the design to accomadate for this.
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Old 9th Aug 2003, 03:18 PM   #34
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Design Doc first, then game

I have about 20 1/2 completed design docs lying around from various mod projects I thought of. (hope to finish one someday)
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Old 10th Aug 2003, 04:11 PM   #35
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Good luck with it Phat, hopefully I'll get to help out with some of the design stuff on my next project at work.
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