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Old 19th Jul 2003, 05:07 PM   #1
Altourus
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[UT2k3] Net Play problem

In my mod i created a new object, heres the problem, when i play it over the net, only the host can see this new object, other players can interact with it and hear it, but they can't see it, and the message for pick up doesn't apear for them when they touch it either, any ideas on how to fix this?
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Old 19th Jul 2003, 05:12 PM   #2
Mychaeel
 
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See the "Network Debugging" section on Unreal Wiki: Debugging Techniques.
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Old 19th Jul 2003, 05:22 PM   #3
Altourus
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Thanks i had to add the package to the Sever Packages list, so it does work *phew* but is there a way to do this automatically through the mutator?
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Old 19th Jul 2003, 05:47 PM   #4
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Not really. For all practical intents and purposes, no.
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Old 19th Jul 2003, 06:28 PM   #5
Altourus
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Laughing

Alright thx for your help, I guess if it doens't work its the host's fault not mine eh? :P stupid hosts
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