News UnrealEd Files Mods FragBU Liandri Archives
BeyondUnreal Forums

Go Back   BeyondUnreal Forums > Unreal Development > Coding

Reply
 
Thread Tools Display Modes
Old 24th Jun 2003, 11:23 PM   #1
axiom82
Registered User
 
axiom82's Avatar
 
Join Date: Nov. 4th, 2001
Posts: 45
saving changes to scripts

after i edit a ut script from within unreal ed...how do i save my changes strictly for that level?? Don't i have to compile to script? Unfortunately, ut crashes when i save after compiling. How do i save script changes??
axiom82 is offline   Reply With Quote
Old 24th Jun 2003, 11:50 PM   #2
Dryn
Registered User
 
Join Date: Feb. 20th, 2003
Posts: 128
...

I'll be kind as your are obviously new to this...

First, you don't, _dont'_, edit scripts from UED. Very unstable, very dangerous (unstable means you hardly ever get a working object and you also tend to F**** up your game) and any 'changes' you make to existing objects are permanent, and happen to destroy network compatability.

Thus, you visit Unreal Wiki (wiki.beyondunreal.com) and find out about ucc; this is the unreal compile program.

Then you find more info on setting up a project, compiling the said project, finding these elements ingame, etc.
Dryn is offline   Reply With Quote
Old 25th Jun 2003, 06:58 AM   #3
Mr.Mitchell
Registered User
 
Join Date: Sep. 5th, 2001
Location: the Netherlands
Posts: 140
Quote:
Originally Posted by axiom82
after i edit a ut script from within unreal ed...how do i save my changes strictly for that level??
To store scripts in the level have a look at these pages:
http://wiki.beyondunreal.com/wiki/Embedding_Code
http://wiki.beyondunreal.com/wiki/Wr...ng_An_Embedded
__________________
My Home: Mr.Mitchell's Unreal Stuff
Coder for Unreal Badlands
Mr.Mitchell is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:47 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.

Copyright ©1998 - 2012, BeyondUnreal, Inc.
Privacy Policy | Terms of Use
Bandwidth provided by AtomicGamer