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Old 6th Apr 2006, 07:57 AM   #221
)bee(scarbelly.nl
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some ut patches

http://www.3dnews.ru/download/patches/ut/
but not what we are looking for!!
sadly
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Old 6th Apr 2006, 08:06 AM   #222
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some patches here in french
14-07-2000 Patch Pour version 2.26 final (7.5 Mo)

01-06-1999 Patch serveur v2.25f (7 Mo)

31-05-1999 Patch serveur v2.25e (7.2 Mo)

03-05-1999 Patch v2.24 (7 Mo)

14-12-1998 Patch 2.20 beta (6,5 Mo)

06-11-1998 Patch 2.19 beta (2 Mo)

27-10-1998 Patch 2.18 beta (2 Mo)

08-10-1998 Patch D3D Matrox G200 (50 Mo)

01-10-1998 Patch Version 2.17 Beta (2 Mo)

01-10-1998 Patch Version 2.17 Beta (2 Mo)

22-09-1998 Patch OpenGL (nouveau) (270 Mo)

22-09-1998 Patch OpenGL (280 Mo)

22-09-1998 Patch Version 2.09 beta (1.2 Mo)

22-09-1998 Patch Aureal A3D (95 Mo)

22-09-1998 Patch Cyrix beta 2 (150 Mo)

22-09-1998 Patch Voodoo Rush beta (1.9 Mo)

22-09-1998 Patch Space Orb (67 Mo)

sourch:

http://www.jeuxvideo.com/jeux/0000/00001020.htm

aka scar.nl
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Old 6th Apr 2006, 08:13 AM   #223
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he knows what he is doing maby email him?


Level Designer - Contracted to design levels for the hit 3D action game, Unreal. I was in charge of the set of levels known as the “Crypt” set, and I oversaw other designers’ levels to make sure they remained consistent with the style I’d set for this series of levels.

Technology Coordinator – I worked with licensees of the Unreal technology. This involved visits to licensee’s offices to instruct them in the use of UnrealEd, which was the primary development tool for the Unreal engine; how to construct production-quality game levels; plus demonstrating and providing instruction in various other aspects of the Unreal development tools. I was also responsible for trouble-shooting and other questions arising during licensee’s use of the Unreal development tools and was the main point of contact for ongoing support. I worked with DMA Games (later becase Devils Thumbs) in Boulder, Colorado for two weeks to develop a two level game demo of game in development for a prospective publisher. Demo completed.

Product shipped November 1998.


sourch:
http://www.geocities.com/likelystoriesus/drsleep.html

cheerz aka
scar.nl
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Old 6th Apr 2006, 08:15 AM   #224
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very good faq here from 1997!!

http://72.14.203.104/search?q=cache:...&ct=clnk&cd=40

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Old 6th Apr 2006, 08:20 AM   #225
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unreal.zip

http://ftp.us.es/ftp/Mirror/www.wins...drivers/video/

looking now 22 mb big
was nothing just a rm file

Last edited by )bee(scarbelly.nl; 6th Apr 2006 at 08:22 AM.
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Old 6th Apr 2006, 08:23 AM   #226
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Quote:
Originally Posted by )bee(scarbelly.nl
here some unreal tournament 1.0 download please 342 mb big.also xmp142mb

http://downloads-zdnet.com.com/3120-...eal&tg=dl-2001

unreal 2 the awakening demo 142 mb

http://downloads-zdnet.com.com/3120-...unreal&ca=2001
still downloading i,m curious!! ut 1.0
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Old 6th Apr 2006, 08:30 AM   #227
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also here singelplayer demo much files here

http://www.3ddownloads.com/;jsession...?action=search

aka
scar.nl

downloading unreal 2 demo the ut 1 file interupted much times sadly

delacroix if you dont have the unreal2demo i wil upload 2 you.

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Old 6th Apr 2006, 09:33 AM   #228
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specs for unreal2demo

http://www.3dgamers.com/dlselect/gam...nreal2demo.txt
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Old 6th Apr 2006, 09:50 AM   #229
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17 april 1997

poor and slow russian site no ftp login sadly damn very close!!

http://games.ya1.ru/folder.php?id=133

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Old 6th Apr 2006, 11:06 AM   #230
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here is the unreal from the amiga from 1990

http://www.mobygames.com/game/unreal-/release-info
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Old 6th Apr 2006, 11:08 AM   #231
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here some several unreal versions

http://www.mobygames.com/game_group/...meGroupId,146/
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Old 6th Apr 2006, 01:04 PM   #232
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As for the QuadShot, a working version of it is inside some weapon packs @ Hyper.nl Unreal Services.
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Old 7th Apr 2006, 02:14 AM   #233
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nyleve

here nyleve level modded for ut2004.


http://www.planetunreal.com/pboost/rtnl/default.htm#
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Old 7th Apr 2006, 05:36 AM   #234
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wheel of time

another game from gt interactive

http://www.activewin.com/reviews/sof..._of_time.shtml
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Old 8th Apr 2006, 10:59 PM   #235
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Quote:
Originally Posted by )bee(scarbelly.nl
WOT uses the unreal engine, nicely done using spells, done by Legend Entertainment. Same group that did the ole University games and other older games. They are gone now, after doing Unreal 2.
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Old 9th Apr 2006, 01:56 AM   #236
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Yep, WoT was their best game...
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Old 10th Apr 2006, 12:30 AM   #237
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Arrow

Quote:
Originally Posted by NeoNite
Eh talking about old unreal stuff.. I seem to recall a thread about someone who had found an older 3dfx demo (from ...1996-97-98? Can't remember) He was really excited about it (can't remember who)

Thing is, I remember bookmarking the site, but now I can't retrieve it Too many bmed unreal sites already damn messy.

Can anyone help? Does it sound familiar?

Btw I have two movies, one is a 3minute promote unreal avi from april 98 (good!) and a smaller Uxmas97 avi. (both have excellent music.)

Can anyone tell me where I could get older movies ?
Check old PCGamers, might find a beta/demo/FMV.

I've seen beta d/ls Googling final Unreal patch; don't know what they are or if legit or what period.

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Serious Sam has a great demo that had a Glide patch but the full game ain't.


What's best Glide wrapper now for Win98SE? Wheel of Time and Deus Ex and Unreal still look THE best under Glide no matter what anyone says, at least on Voodoo 3 3000 AGP or my current Gforce 3 ti200.

_______________________________________
I'm gonna talk my band into snapping us and putting us into a flyby/level with tweaked monster AI for a DVD with our music for demos; that's KILL.
Is it similar to import scanned digitals for player skins like in UT?
Any good tutes still out there?
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Old 10th Apr 2006, 04:40 AM   #238
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Quote:
Originally Posted by Buglunch
What's best Glide wrapper now for Win98SE?
Zeckensack's Glide Wrapper v0.84c
http://www.zeckensack.de/glide/index.html

It lets you run Unreal Engine based games in true 3Dfx Glide display mode.
3Dfx. The Way It's Meant To Be Played.

Only downsides are you are restricted to 16bit color in the games, and games that check for the presence of a 3Dfx card being physically present (eg: TESA:Redguard demo) are not fooled by the wrapper.

Jenifur Charne
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Old 10th Apr 2006, 05:33 AM   #239
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Quote:
Originally Posted by Buglunch
Check old PCGamers, might find a beta/demo/FMV.

I've seen beta d/ls Googling final Unreal patch; don't know what they are or if legit or what period.

___________________________
Serious Sam has a great demo that had a Glide patch but the full game ain't.


What's best Glide wrapper now for Win98SE? Wheel of Time and Deus Ex and Unreal still look THE best under Glide no matter what anyone says, at least on Voodoo 3 3000 AGP or my current Gforce 3 ti200.

_______________________________________
I'm gonna talk my band into snapping us and putting us into a flyby/level with tweaked monster AI for a DVD with our music for demos; that's KILL.
Is it similar to import scanned digitals for player skins like in UT?
Any good tutes still out there?
yes that right buglunch we have 2 unreal tournament demo,s a old one and one from 2003 stay tuned il will fish that up for you
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Old 10th Apr 2006, 05:36 AM   #240
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here thy are from 1999 and 1 from 2003

look on first 2

http://www.download.com/3120-20_4-0....unreal%20demo&

happy downloading

btw look on next page the u see ut1.0 very curious what it is downloading now
that file is from 2003!! file is 342 mb big happy downloading

maby something for delacroix

Last edited by )bee(scarbelly.nl; 10th Apr 2006 at 05:42 AM.
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