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#41 | |
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Quote:
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#42 |
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here are pix if you want to do it. To tell you the truth, I could really do without the wings on the back and the wings on the boots. I bet the model would look better, and be a better model for play without all the wings.
Also, some care would have to taken for the team colors... I don't think those shoulder pads would be enough. It would probably need Red and Blue on the legs for teamgames, but I'll trust your judgement on that. These are all the pix I have, there were supposed to be 8 pix alltogether, but the website 404'd on 4 of them
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oun¡¡¡¡Quiero más popotes!!!!uno Last edited by WebSlinger; 5th Jan 2004 at 02:57 PM. |
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#43 |
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Isn't that default character thing just for what model you see when people are wearing a custom skin you don't have?
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#44 |
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The Odd Member
Join Date: Jan. 3rd, 2000
Location: Germany
Posts: 2,199
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To use that feature you'll have to do two things:
UT2003.ini [UnrealGame.DeathMatch] bForceDefaultCharacter=True User.ini [xGame.xPawn] PlacedCharacterName="*" where * can be "Gorge", "Sapphire", "Malcolm", "Mokara", "Rapier", "Brutalis", or "Horus". It will then change ALL other players' models to the selected character model. That's it
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#45 |
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Banned
Join Date: Dec. 30th, 2003
Posts: 1,223
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btw you can force the game so you only see one model for everybody
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#46 |
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The Odd Member
Join Date: Jan. 3rd, 2000
Location: Germany
Posts: 2,199
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@Scumgrief: if the server is running AntiTCC then it might forbid "set" commands
@Saito: that's exactly what my post said, isn't it
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