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#1 |
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Critical Error
I'm trying to host the gameplay type of my mod, UETF game. Right now, it's got very little code; Basically, it expands TeamGame w/a couple new functions. It runs fine in instant action mode, but when I try to host I get a critical error, cannot find team for player. In the log, I get this error:
Warning: UETFGame DM-Oceanic.UETFGame (Function UETF.UETFGame.PickTeam:0024) Accessed None Any suggestions? |
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#2 |
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Join Date: Oct. 3rd, 2001
Location: Frankfurt/Main, Germany
Posts: 3,829
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#3 |
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Registered User
Join Date: Aug. 6th, 2003
Posts: 1
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I'm having the same problem trying to create a new TeamGame. Right now all I've done is extend TeamGame and change the name. I'm guessing that there are more steps to this than when you extend DeathMatch but I cant find a good discussion of the differences. Is there a good tutorial on creating a new TeamGame? Or even a walkthrough of how someone made one?
Thanks, Deca |
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#4 |
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Extending TeamGame is no different from extending any other gametype.
Make sure the last variable in the int entry is set to true, to indicate that it is a team game.
__________________
http://come.to/MrEvil |
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