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Old 18th Jun 2003, 01:09 AM   #1
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Critical Error

I'm trying to host the gameplay type of my mod, UETF game. Right now, it's got very little code; Basically, it expands TeamGame w/a couple new functions. It runs fine in instant action mode, but when I try to host I get a critical error, cannot find team for player. In the log, I get this error:

Warning: UETFGame DM-Oceanic.UETFGame (Function UETF.UETFGame.PickTeam:0024) Accessed None

Any suggestions?
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Old 18th Jun 2003, 02:42 AM   #2
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See Unreal Wiki: Log Warnings and Unreal Wiki: Debugging Techniques.
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Old 6th Aug 2003, 01:51 PM   #3
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I'm having the same problem trying to create a new TeamGame. Right now all I've done is extend TeamGame and change the name. I'm guessing that there are more steps to this than when you extend DeathMatch but I cant find a good discussion of the differences. Is there a good tutorial on creating a new TeamGame? Or even a walkthrough of how someone made one?

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Old 6th Aug 2003, 04:37 PM   #4
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Extending TeamGame is no different from extending any other gametype.

Make sure the last variable in the int entry is set to true, to indicate that it is a team game.
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