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#1 |
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Zones
How does it work with the engine as it sees into zones?
If the engine can "see" into any part of a zone then it can see all the meshes and etc. in that zone, is that correct? Unless they are blocked by an antiportal.
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Willy |
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#2 |
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I believe so. Occlusion etc is handled rather differently from the UT engine.
Check out Level Optimization Techniques and Zones and Portals |
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#3 | |
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Join Date: Oct. 3rd, 2001
Location: Frankfurt/Main, Germany
Posts: 3,829
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