Classic Moves 104

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Sir_Brizz

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Feb 3, 2000
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I like all the Unreal Championship sounds. Using this with my Species mutator and you have Unreal Championship...well if the models were changed.
 

Sir_Brizz

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Feb 3, 2000
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some of them look nicer, like the flak I think looks better...and I wish you could have the option on the shock because sometimes I like one or the other... :p
 

DeadEyeNick

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Dec 30, 2000
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This is a nice mute, it definetly have that UT99 feel to it, but I don't like some of the sounds, like the new flak primary. And the minigun doesn't have a unique firing sound for alt-fire.
Epic should have made UTclassic like this.
 

Daedalus

I don't even...
May 24, 2001
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Caution Large Pic

alright, I've whipped up an easy overview of the model scaling issue:
Also, note that w/ ClassicMoves on, for some reason, the player's feet sink into the ground, may wanna fix that rap :/

EDIT: Gah, need to get used to the new image attachment dialog
 
Last edited:

Sparky

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Dec 6, 1999
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Yeah, it's a problem... and there's nothing that can be done about it. If we were to put the collision nicely around the model, it'd cause the bots to die instaltly on spawn (only on terrain maps). :(
 

Sparky

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I had another idea for this mutator, but it would have required a GUI hack of sorts.

Instead of selecting single bots in instant action, you could actually select which races you want to play against. That way, if you hate the robots or something you don't have to see them =).

EDIT: File's now mirrored on BU, you can download/view the complete changelog over at my site:

http://sparky.beyondunreal.com
 

Sparky

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Dec 6, 1999
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Load up Curse 3.

Go to the flak windows, and do a behindview 1. It's better, and it'd be nice to up it just a little more... but that can't be done without causing problems.

The eye height is most likely the easiest thing to spot.
 

Sir_Brizz

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Feb 3, 2000
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Just out of curiousity how does this work over a LAN? I had it in my mutator list and the other computer didn't download it...my sounds were messed and his weren't...this would be a cool option to have in the game so you could use it even if others weren't...at least for the sounds.