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#1 |
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Schweeeet new custom map...
CTF-GreenHillZone Outdoors map pushing my rig hard but lotsa lotsa fun... although I couldnt find a shock rifle
Modelled after Sonic the Hedgehog...The only link I know of is on fileplanet: http://www.fileplanet.com/dl/dl.asp?...enhillzone.zip
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i want everything and you have nothing that i want ![]() {afk} Afraid For Kittens | f0s | irc ETG #wtfafk |
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#2 |
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Screenshots please.
btw what kinda framerates do you get in UT? What is your lowest? I got a geforce 3 ti 200, Athlon XP 1600+, 256 DDR, and Unreal engine games just don't run as I would expect. I get high frame rates most of the time, but when things start getting detailed, I slow down. Like in CTF-EpicBoy on the outside I get down to 30 FPS, the rest of the map is around 85(capped at 85 because of vsync being on(needs to be on to prevent tearing)) My old computer with a Voodoo 3 performed better in Unreal games but I guess it's because UT was made for Glide. I'm running OpenGL btw.
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#3 |
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teh FPS thread: http://forums.beyondunreal.com/showt...threadid=19316
i am currently running: xp1600+ MSI KT7Pro2 1 Gig PC2100 ram GeForce2 TI 200 WinXP Home The Ge2 TI200 was a 150$ patch back in november ... my old vid card died but I didnt want to get a Ge3 cause I figured it would be a waste at the time not to wait for something better or lower prices until UT2, but it does plenty fine in UT... I run d3d cause of OGL problems, I dont know if its the card, the os or what. The FPS appears to get capped by the card. for this map i had to crank down to 16 bit... and still only got 45 fps average doh! havent played it much though since its offline... anyway in OGL i seem to get twice the framerate as my capped D3D framerates... about 150 fps in 1280x1024x32 and about 120fps in 1600x1200x32. but i PLAY at 16 bit cause a) i dont see the difference between 16 and 32 bit and b) when things get really thick i can notice a redcution especially if its in an open area however i still run d3d due to some quirky thing with UT for me... when i close UT out it doesnt close right and after the window closes i have to go to the taskmanager and manually close the application. plus i swear it screws with my aiming... after playing with ogl and seeming off the entire time i switched back to d3d and all was well (enough again
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i want everything and you have nothing that i want ![]() {afk} Afraid For Kittens | f0s | irc ETG #wtfafk |
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#4 |
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Haven't tried it yet, but will soon. I'm sticking to 32-bit, but getting new rig (1900+, Soyo Dragon+) very soon.
Thought I just saw a screenshot on PU's site or somewhere. |
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#5 |
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Theres a review of it with screenshots at insite. ---> http://www.planetunreal.com/insite/r...enhillzone.htm
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#6 |
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absolute fram rate killer, but sort of fun to walk around in. not much for gameplay though.
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[16:58] <moke`hapy> the puke is the money shot |
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