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#1 |
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All I can say.....
Check out tbuildt right now!!!! =) Maps rock except road is missing a file and i have found a hole in the mohaa map =(
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#2 |
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Gravel
Join Date: Jan. 11th, 2001
Location: Quebec,Canada
Posts: 420
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What file are you missing ?
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#3 |
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Im missing that file too. Road wont work. The file is,
SNW_RoadBattle
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![]() GameHelper Writer | Ferrari Fanatic | My Game Collection "Look, it's the two symbols of the Republican party: an Elephant and a fat, old white guy who's afraid of change!" -Peter Griffin |
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#4 |
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Gravel
Join Date: Jan. 11th, 2001
Location: Quebec,Canada
Posts: 420
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here are the missing files for roadbattle ...im sorry about this...they will be on the site too as soon as possible
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#5 |
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sweet thnx! Can't wait to try out ya map =)
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#6 |
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TBUILDT Webmaster/Mapper
Join Date: Nov. 27th, 2000
Posts: 587
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Where is this hole!?
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#7 |
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once i get home from school, ill see if i can upload the 2 demo recs of it. Also smith, there is one in urs 2, in one of the big rubish piles.
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#8 |
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TBUILDT Webmaster/Mapper
Join Date: Nov. 27th, 2000
Posts: 587
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hmmm I just looked through the map and found nothing..
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#9 |
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Registered User
Join Date: Apr. 10th, 2001
Posts: 175
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More missing files from RoadBattle?
Can't find file for package 'Ubootdec'
Here are the files I have for RoadBattle: DM-INF-RoadBattle.unr muff_lightblueornimentalstreet. muff_redchair.u muff_redsofa.u Readme.txt RoadBattle.utx SNW_RoadBattle.u SnwmodelDeco.utx I assume muff_lightblueornimentalstreet. is supposed to be a .u file, but the name is too long for Mac OS. Will this cause problems?
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B&W G3 300, Mac OS 9.2.2 576MB RAM, VM Off ATI Radeon PCI RAVE Rendering in INF 250000 K Min. and Preferred to UT |
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#10 |
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Gravel
Join Date: Jan. 11th, 2001
Location: Quebec,Canada
Posts: 420
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Re: More missing files from RoadBattle?
muff_lightblueornimentalstreet.
NOOOOO you must be kidding ...you mean you cant add a U at the end ? i have used this in many map...look like this deco will have to be rename ... and i suggest downloading dasboot AH map for those who have the missing texture oh man i hate ued today ! im too much busy that i make mistake, also i have forgot that i have used AH ladder so i havent added reference to the readme about this ...so for now i will say thank you here AH... |
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#11 |
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Ok Gullenfox here is a demo of the problem hope u can tell where it is from the footage if not let me know at exitw0und@msn.com thnx
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#12 |
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smithanddouble-u
are you up for some feedback on the map? the only problem i have with it is the rubble in the middle of the roads, in fact all over the place. what did you have in mind when you added those? Jack
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I was an anonymous_coward Now I'm just a coward |
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#13 |
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lol
Yeah, I hope you guys got all the files in the DS mappack. Once I slap down some cash for something, my expectations go up. The bridge looks nice, but a closer look shows a lot of unaligned textures and brushes. Probably due to how quickly it was done. It looks good for the time spent on it, so I give props for that. You guys need to hook up with someone who has none of your maps, and only INF and full INF mappack to test your maps for files. It gets difficult to keep track of all your files sometimes, and that can really help.
Jaymian
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Spank you very much
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#14 | |
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Gravel
Join Date: Jan. 11th, 2001
Location: Quebec,Canada
Posts: 420
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Quote:
anyway i dont care much now...it was my last inf map... |
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#15 |
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Registered User
Join Date: Apr. 10th, 2001
Posts: 175
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smithnwessun
After I installed the DasBoot files the map seemed to launch ok. You might not have to rename the file, just direct Mac users to install it in the UT/System folder. I don't know if this will show as a version mismatch online though, but I doubt it.
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B&W G3 300, Mac OS 9.2.2 576MB RAM, VM Off ATI Radeon PCI RAVE Rendering in INF 250000 K Min. and Preferred to UT |
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#16 | |
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Quote:
Looking forward to seeing this DS pack too...being on holidays is not always a good thing
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![]() -Groove is in the heart- |
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#17 | |
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Quote:
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#18 |
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TBUILDT Webmaster/Mapper
Join Date: Nov. 27th, 2000
Posts: 587
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Hes Not refering to SF...
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#19 |
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TBUILDT Webmaster/Mapper
Join Date: Nov. 27th, 2000
Posts: 587
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yes jaymain it was rushed. lol to be honest I dont consider this a map, just a umm bitta fun.. theer are loads of things I would fix with it, but to be honest I cant be arsed, I have got other original maps to finished, after all it is just a convertion, also dont worry about missing packages in DS we have got that all sorted.... Only reasone we got stuff missing in those 3 maps.. one word RUSHED LIKE HELL LMAO!
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#20 | |
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Quote:
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