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#1 |
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Registered User
Join Date: Jan. 25th, 2002
Posts: 2
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Wat about a flag cam mute where there is a little camera which stays on youre flag and that is shown in a little window on youre screen. This would be used to monitor where youre flag is and whos got it. Could anyone help with this?
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#2 |
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Shouldn't be such a big problem. You take an actor which follows the flag (carrier) and use a HUD mutator with a DrawPortal() function. I would do it right now if I had the time.
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#3 |
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I thought about something like this. It might become a purchasable item in Espionage (Freehold's CTF variant), so the item can be set to monitor the flag's current position, and possibly provide a radar to it as well (like a Flag LoJack)
![]() (actually in Espionage it's not a flag but a weapon prototype, but details...) rgx
__________________
_____________________________ I remember old school. Champion of Glaucoma Inducing Radiation Everywhere |
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#4 |
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Registered User
Join Date: Jan. 25th, 2002
Posts: 2
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Translocam
Yeh there is a similar utator for UT available called Translocam and when you shoot the translocator it fires a little camera and has a little screen on youre hud. If somebody could make this itd be awesome...cos i have no skills at all...
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