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#1 |
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playername reservation?
is it possible to make playername reservation system based on passwords/IP address ranges/database?
by database i mean like when there's e.g. a forum with usernames/passwords and server uses reservation based on the forum's database (querying the same forum database) -you connect to a server -it sees takes your name and checks against database if its reserved -if it's reserved it asks for password (with ability to remember password) -if it's not reserved either allow/disallow entering the game (admin configurable)
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Grave/NKR *eat people, not animals* |
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#2 |
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Red Orchestra Coder
Join Date: Dec. 2nd, 2001
Location: Massachusetts, USA
Posts: 693
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If you used some sort of central server and took advantage of UT's networking stuff it might be possible. I can't say for sure since I've never looked into the code for communicating with things outside of UT. It would be a pretty be project to get it up and running.
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