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#1 |
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Keyboard Mastá
Join Date: Jan. 6th, 2002
Posts: 16
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How much do you think U2's engine will differ?
How much do you think Unreal 2s engine will differ from UTs? Because I am most likely going to take up coding in U2.
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-=Xerk=- |
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#2 |
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A perfect opportunity to p1mp Tetris L's Unofficial U2 FAQ and it's move here to BeyondUnreal.
Your answer can be found here in the TECH and ENGINE sections. |
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#3 |
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And a hella nice faq it is
![]() The latest UT build is 436. The last tech review (the one on Anandtech) said the engine was at like 848. So - a lot different. rgx
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_____________________________ I remember old school. Champion of Glaucoma Inducing Radiation Everywhere |
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#4 |
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U2 and UT2 engine will differ in some respects (particle systems, model animation system, bot AI, ...). It won't be a no-brainer to port mods from UT2 to U2 and vice-versa.
I'm not sure about difference in coding. I assume the basic UScript language is the same. But for example I know that Legend added a special bot AI script language on top of UScript.
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¤ Tetris L ¤ The L-shaped Tetris Block, not the pansy 4x1 Block ¤ |
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#5 |
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Stupid me. I just re-read your post and realized you're talking about UT, not UT2. In that case: What hal said.
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¤ Tetris L ¤ The L-shaped Tetris Block, not the pansy 4x1 Block ¤ |
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