|
|||||||||||||||||||||
|
|
#1 |
|
I just downloaded RealAssault and played a couple of rounds on it. I just wanted to give mad props to whoever the hell made that map. It's absolute, pure evil. I like it. Get this map.
__________________
The bass, the rock, the mic, the treble I like my coffee black just like my metal Jesus saves!...and takes half damage. |
|
|
|
|
|
|
#3 | |
|
Quote:
|
||
|
|
|
|
|
#4 |
|
Whos converting it to AS? I heard someone besides Bert was. Anyone know?
__________________
![]() GameHelper Writer | Ferrari Fanatic | My Game Collection "Look, it's the two symbols of the Republican party: an Elephant and a fat, old white guy who's afraid of change!" -Peter Griffin |
|
|
|
|
|
|
#5 |
|
Registered User
Join Date: Feb. 26th, 2000
Posts: 8
|
Yup that would be me. After i heard from Angelheart that his friend is too busy I got back to it and finished it.I optimized the bot support a great deal so bots now know how to finish the map
![]() It would be great if some (or a lot) would test it and send me feedback on it ..if they found any bugs i caused or if the gameplay balances out well (I havent had a chance to test it in multiplayer yet) Might be objectives are too hard or too easy...i did my best though ![]() Its available at: http://www.uclan.de/files/As-RealAss...ealAssault.zip |
|
|
|
|
|
#6 |
|
Registered User
Join Date: Jan. 18th, 2002
Posts: 50
|
you can play the multiplayer team deathmatch version on the INF community maps server, along with a quite a few other community maps.
it plays quite well in team deathmatch, the layout of the maps calls for an assalt type behaviour from players anyway, although there are no mission objective, execpt wipe out the opponents :) anon |
|
|
|
|
|
#7 |
|
Great! Im d/l it now, ill test it soon and give you some feedback.
__________________
![]() GameHelper Writer | Ferrari Fanatic | My Game Collection "Look, it's the two symbols of the Republican party: an Elephant and a fat, old white guy who's afraid of change!" -Peter Griffin |
|
|
|
|
|
|
#8 |
|
Registered User
Join Date: Dec. 11th, 2001
Location: canada
Posts: 904
|
what is different with this map... (and manor farm) from every other map i basicly see playing on servers?
i can get about 30fps average with my tnt2 on all over maps cept this one realassault gives me<4 fps in most places!! manor farm as well.... even though it didint use to on my 300mhz same 3d card win98 but now even on my 1ghz win2k (running at high priority) i get it slower performance! |
|
|
|
|
|
#9 |
|
What is the difference?
Real Assault---Level of detail, # of brushes, the fact that it is all one big zone and the occlusion time this causes, all the scripted stuff ( mortars), method of construction, number of polys, poly/node ratio, # of sounds, etc. Manor Farm--Level of detail, # of brushes, # of polys especially when you are out front looking at a lot of the buildings, occlusion time, # of movers ( doors and breaking windows), # of sounds, etc. All these things will effect the amount of FPS you get. Plus the settings you have your game on, high detail actors etc. This still does'nt make these bad maps, in fact they are a couple of the nicest ones out there. |
|
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|