We are closer to the UT3DOM final release. Pre-Final was distributed to the mappers, Snake.PLiSKIN and other personell who worked for the mod, to see what needed the final touches done to. Turns out there was in total of 6 known glitches/mistakes/errors:
1) The -nohomedirectory option crashes ut3 with ut3dom installed.
2) One of the levels doesn't have a screenshot. Turns out that level is not the final version, hence it will be uploaded to the ftp tonight.
3) This is a UT3 Patch 1.2 issue: sometimes the bots hog around the dom point after capturing. This will be fixed in the 1.3 Patch beta 2 (hopefully).
4) Patch 1.3 Beta 1 with UT3DOM and other custom maps is not a good mix (at all!) if you have installed v1.3 beta 1 (and then installed v1.2 over it), just uninstall UT3 completely and do a complete reinstall with the v1.2 patch and ut3dom. What will happen is your UnrealEd will render useless (it'll crash after moving the camera slightly all the time), and UT3 will crash loading the custom gametypes, such as UT3DOM.
5) With Double Domination running on Classic Domination gametype levels, the DDOM points will pick the top 2 points in the level, rather than splitting them up evenly.
6) DOM-Aki has a glitch where one Chinese entrance structure is floating on ground. It's in a non playable area where it was placed, and you can only tell this glitch when you're spectating the level. playing it you will not notice.
If we find more glitches, we shall fix them up and recompile the setup for public release.
Take care everyone!
«:MX:»RoninMastaFX