what? I have never seen that before. Is there such an option to show players names when you target them?Dragon_Myr said:Feigning death was fun Until the enemy figures out that people faking still have their names flash up on the screen when you target them. A dead body doesn't do that.
hal said:Actually, they removed it from 2k3/2k4 because the ragdoll physics would not allow you to regain control of your player once it took over. The new physics will.
Back in UT99 I thought it was standard. That's how I recall teling the difference. Maybe I'm wrong and not remembering it right though. It's been 2 years. I also remember walking over a dead person since a truely dead person wouldn't have a collision and the feigner's would. Again, it's been a while so I may be wrong, but I recall having a way to tell if people were doing it.Juguard said:what? I have never seen that before. Is there such an option to show players names when you target them?
beefsack said:woah looking great, planetunreal are crediting BU for the post but theyve got some extra info too if people want to check it out
Dragon_Myr said:Back in UT99 I thought it was standard. That's how I recall teling the difference. Maybe I'm wrong and not remembering it right though. It's been 2 years. I also remember walking over a dead person since a truely dead person wouldn't have a collision and the feigner's would. Again, it's been a while so I may be wrong, but I recall having a way to tell if people were doing it.
NeoNite said:But like I've said, always shoot the bodies. ALWAYS. Even if it's just for gibbin fun.
PigBear said:Not sure this was the real reason, i mean, shouldn't be a problem to make the "real player" invisiable and just spawn a rag-doll copy of the model...