Just wondering what the differences may be in the "new" UE2 runtime engine aimed at "Non-Game" applications, which is posted at:
http://udn.epicgames.com/pub/Powere...Engine2Runtime/
The obvious differences are some interesting toys; moving trees, pretty waterfall, distance cueing on the fog, a simplified menu UI, etc.... anything else?? (some of the effects, distance cue'd fog, pretty waterfall, may be in the UT2kx, its just that I have not been able to determine the settings to obtain them)
Any new Engine enhancements or other goodies I've missed? ...a preview of the UT2004 engine ???
http://udn.epicgames.com/pub/Powere...Engine2Runtime/
The obvious differences are some interesting toys; moving trees, pretty waterfall, distance cueing on the fog, a simplified menu UI, etc.... anything else?? (some of the effects, distance cue'd fog, pretty waterfall, may be in the UT2kx, its just that I have not been able to determine the settings to obtain them)
Any new Engine enhancements or other goodies I've missed? ...a preview of the UT2004 engine ???