How do I disable these messages?

  • Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

NeoNite

Starsstream
Dec 10, 2000
20,275
263
83
In a stream of stars
I'm playing this mod called "Unreal arcade", and whenever the headshot message appears it remains on screen. Same when I handle the mounted machinegun in the Xidia map campaign.

Rather annoying. Where exactly in the ut.ini/settings do I disable these messages?

Thanks in advance.

headsnot-1.jpg
 
Last edited:

gopostal

Active Member
Jan 19, 2006
848
47
28
Send me the mod or link me to it and let me look at the code. You might be stuck though.
 

NeoNite

Starsstream
Dec 10, 2000
20,275
263
83
In a stream of stars
I've searched for a working link for Unreal Arcade, but all I can find is the old site by boomboy, just as a reference. Unreal arcade is actually a crazy, fast mod which allows for some frantic gameplay. You can remove the damage taken from the rocketlauncher, use the asmd to juggle monsters around, and pitch yourself against a set number of invading monsters. For example: Every thirty seconds 10 manta, skaarj, brutes etc.


http://www1.plala.or.jp/seiryu/Coop/RTNP/RTNPcp-utlity.htm

But I've located the problem. Should've thought of this first =L
D3D9 gives me this problem.

[D3D9Drv.D3D9RenderDevice]
ZRangeHack=True
NoAATiles=True
NumAASamples=6
UseAA=True
RequestHighResolutionZ=True
UseSoftwareVertexProcessing=False
UsePureDevice=False
UseTripleBuffering=True
MaskedTextureHack=True
SmoothMaskedTextures=False
SceneNodeHack=True
FrameRateLimit=150
SwapInterval=0
UseFragmentProgram=True
UseVertexProgram=True
TexDXT1ToDXT3=False
DynamicTexIdRecycleLevel=100
CacheStaticMaps=False
UseTexPool=True
UseTexIdPool=True
UseSSE2=True
UseSSE=True
BufferTileQuads=True
BufferClippedActorTris=True
SinglePassDetail=False
SinglePassFog=True
ColorizeDetailTextures=False
DetailClipping=False
UseDetailAlpha=True
DetailMax=3
RefreshRate=75
MaxTMUnits=0
NoFiltering=False
MaxAnisotropy=16
Use565Textures=False
Use16BitTextures=False
UseS3TC=False
UseAlphaPalette=True
UseTrilinear=True
UsePrecache=False
UsePalette=True
UseMultiTexture=True
MaxLogTextureSize=8
MinLogTextureSize=0
MaxLogVOverU=8
MaxLogUOverV=8
OneXBlending=False
GammaCorrectScreenshots=False
GammaOffsetBlue=0.000000
GammaOffsetGreen=0.000000
GammaOffsetRed=0.000000
GammaOffset=0.000000
LODBias=-1.000000
DetailTextures=True
DescFlags=0
Description=ATI Radeon HD 4800 Series
HighDetailActors=True
Coronas=True
ShinySurfaces=True
VolumetricLighting=True
 
Last edited: