UE2 - UT2kX Modify Species maximum health

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Gruntkiller4000

New Member
Jul 11, 2011
49
0
0
Is there any possible way I can change the maximum health of a species for a bot? I have created my own species type and assigned it to a bot. I have tried using the setting PawnClassName="MyPackage.MyPawn" to change the pawn class and setting it's health to something like 150. When I test it in game their maximum health is always 100 and ignores my setting.

One more thing. Can somebody tell me if it's possible to make a health upgrade your maximum health by 5 permanently (Only in a single-player game)?

Any suggestions? Thanks!
 

Gruntkiller4000

New Member
Jul 11, 2011
49
0
0
I have already designed my Health upgrade but it seems like the PawnClassName in the Species Type is being ignored for some reason. Using the command "Set xGame.xPawn Health" works for everybody not a particular bot. Is there some command or script I could use to change each species health like in Unreal Championship.
 

Sir_Brizz

Administrator
Staff member
Feb 3, 2000
26,020
83
48
This is quite easy to do with a mutator. I have a mutator somewhere called EvenGround that does stuff like this...