I have a PIII 500 mhz, 128mb ram, 2 Canopus Pure 3D II Voodoo 2's in SLI,
Diamond MX300 A3D 2.0 Soundcard, running Windows 95 version C.
I have done a complete install of the retail version Unreal Tournament and I
still have over 8gb free on the hard drive. I am running the 3DFX Glide
version of UT. When I run UT, I have frame rate stuttering no matter what
resolution and detail settings I use in the video options. I have tried all
levels of detail and resolution. I have turned off 3D Audio Hardware and
tried it with it on. What is strange is that it almost seems like it
stutters at specific, timed intervals. It will be extremely smooth and fast
for about 8 seconds, then almost freeze and then start over again. It is
virtually unplayable like this. The UT348 demo did not stutter like this on
my machine. I have the latest drivers for the Pure 3D II, as well as the
latest Aureal A3d drivers. (In Half-Life and Unreal I am able to run at
1024x768 with no stuttering.) Any help would be greatly appreciated!
Don Chapman
drc@mindspring.com
Diamond MX300 A3D 2.0 Soundcard, running Windows 95 version C.
I have done a complete install of the retail version Unreal Tournament and I
still have over 8gb free on the hard drive. I am running the 3DFX Glide
version of UT. When I run UT, I have frame rate stuttering no matter what
resolution and detail settings I use in the video options. I have tried all
levels of detail and resolution. I have turned off 3D Audio Hardware and
tried it with it on. What is strange is that it almost seems like it
stutters at specific, timed intervals. It will be extremely smooth and fast
for about 8 seconds, then almost freeze and then start over again. It is
virtually unplayable like this. The UT348 demo did not stutter like this on
my machine. I have the latest drivers for the Pure 3D II, as well as the
latest Aureal A3d drivers. (In Half-Life and Unreal I am able to run at
1024x768 with no stuttering.) Any help would be greatly appreciated!
Don Chapman
drc@mindspring.com