An idea that came to me from Daedalus0055's thread.
Currently, at the end at every game, the screen shows the winner / ultimate fragger / dead core. You can only rotate around a given point.
To avoid that forced lull in the action and fun, why not un-freeze the game after say 5 seconds? That should be long enough to get screen shots.
In the period before the next game, lock weapons and vehicle damage. So if you've voted for the next map, been to the toilet (or rest room if you need a rest) and refilled your coffee/beer/hot-choc, you can have a bit of social fun. Also give the option to stand aside in game and not take part in the intra-match fooling or praccy, but staying connected to the server, a bit like spectating.
I don't see any reason to freeze the action as it currently is. Is there?
Currently, at the end at every game, the screen shows the winner / ultimate fragger / dead core. You can only rotate around a given point.
To avoid that forced lull in the action and fun, why not un-freeze the game after say 5 seconds? That should be long enough to get screen shots.
In the period before the next game, lock weapons and vehicle damage. So if you've voted for the next map, been to the toilet (or rest room if you need a rest) and refilled your coffee/beer/hot-choc, you can have a bit of social fun. Also give the option to stand aside in game and not take part in the intra-match fooling or praccy, but staying connected to the server, a bit like spectating.
I don't see any reason to freeze the action as it currently is. Is there?