Ok guys, im having so much fun i need to share it.
I did mod Crysis a bit (and used other existing mods) to get the most realistic experience i could so far (nanosuit aside, there is a nosuit mod already).
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MOD FEATURES:
-Realistic Weapon sway.
-The holo point on reflex sight is really useful now. it is such a pleasure to see the red dot moving a bit and always pointing at where your bullet will go.
-A steady aim/ hold breath button. You can bind it to whatever key you want.
-You can't aim very well when you lean because the weapon sight gets misalign a tiny bit. (i love that).
-No zoom at all on weapons when in ironsight. (im still tring to mod a small zoom when hold breath feature).
-No HUD at all. (funny how now i stop when i hear some noises in bushes , i love that too.. )
-Ballistics. (not rly noticeable as in crysis you rarely shoot from 300m or above). I think i will increase the bullet drop to match the red orchestra system: bullets drop faster so it has to be taken into account in game. Problem is it won't be realistic value... What do you think guys?
-Bullet penetration base on materials and calibers. It IS used by AI so be carefull ^^. They WILL shoot through walls at your last supposed position.
-Weapon damage tweaked to real value (never takes more than 3 bullet to kill a guy).
-Hard recoil and almost no spread. Shooting in Semi is almost mandatory. And there is now no difference of bullet damage between semi and full auto. This feature and the precedent are from the ''Reality enhancment mod'' made by Solecist.
-A depth of field blur. In multiplayer, it would allow any kind of concealment as long as your enemy doesn't stare directly at your position. (im thinking of ghilly suit yes.) This feature is from the ''New Delta Flowgraph'' from Darkwish
What i'm looking for/working on:
-To tweak bullet drop a bit.
-When in crouch position, to have your character raise a bit when your aim your weapon. Yes, ala red orchestra ;o) .
-To get a small zoom when you hold breath.
-Better sounds.
-A deploy feature, ala Infiltration. But no clue on how to do it at the moment.
-A freeaim system that shoot where your weapon is pointing. (any help would be greatly appreciated on this issue as it is a bit hard.. I am at the moment using a 'mouse info' node to get the screen turn when the cursor reach the border of screen. But i can't link it to the ironsight mode so it is a freeaim ala redorchestra again. Thing is it is far from ok at the moment.
___________________
Ok. Sorry for the wall of text but i am really enjoying the game now and i wanted to share. I'll post a vid soon. Tell me if you are intersted so i can give/link you the files you need to install and tweak.
Finally i did install a tweak manager that is really brilliant. It will change crysis to a more realistic light and atmosphere. Andmoreover it has a NOHUD option .
Ok thats it guys. Links vids and proper credits coming soon.
I did mod Crysis a bit (and used other existing mods) to get the most realistic experience i could so far (nanosuit aside, there is a nosuit mod already).
___________________
MOD FEATURES:
-Realistic Weapon sway.
-The holo point on reflex sight is really useful now. it is such a pleasure to see the red dot moving a bit and always pointing at where your bullet will go.
-A steady aim/ hold breath button. You can bind it to whatever key you want.
-You can't aim very well when you lean because the weapon sight gets misalign a tiny bit. (i love that).
-No zoom at all on weapons when in ironsight. (im still tring to mod a small zoom when hold breath feature).
-No HUD at all. (funny how now i stop when i hear some noises in bushes , i love that too.. )
-Ballistics. (not rly noticeable as in crysis you rarely shoot from 300m or above). I think i will increase the bullet drop to match the red orchestra system: bullets drop faster so it has to be taken into account in game. Problem is it won't be realistic value... What do you think guys?
-Bullet penetration base on materials and calibers. It IS used by AI so be carefull ^^. They WILL shoot through walls at your last supposed position.
-Weapon damage tweaked to real value (never takes more than 3 bullet to kill a guy).
-Hard recoil and almost no spread. Shooting in Semi is almost mandatory. And there is now no difference of bullet damage between semi and full auto. This feature and the precedent are from the ''Reality enhancment mod'' made by Solecist.
-A depth of field blur. In multiplayer, it would allow any kind of concealment as long as your enemy doesn't stare directly at your position. (im thinking of ghilly suit yes.) This feature is from the ''New Delta Flowgraph'' from Darkwish
What i'm looking for/working on:
-To tweak bullet drop a bit.
-When in crouch position, to have your character raise a bit when your aim your weapon. Yes, ala red orchestra ;o) .
-To get a small zoom when you hold breath.
-Better sounds.
-A deploy feature, ala Infiltration. But no clue on how to do it at the moment.
-A freeaim system that shoot where your weapon is pointing. (any help would be greatly appreciated on this issue as it is a bit hard.. I am at the moment using a 'mouse info' node to get the screen turn when the cursor reach the border of screen. But i can't link it to the ironsight mode so it is a freeaim ala redorchestra again. Thing is it is far from ok at the moment.
___________________
Ok. Sorry for the wall of text but i am really enjoying the game now and i wanted to share. I'll post a vid soon. Tell me if you are intersted so i can give/link you the files you need to install and tweak.
Finally i did install a tweak manager that is really brilliant. It will change crysis to a more realistic light and atmosphere. Andmoreover it has a NOHUD option .
Ok thats it guys. Links vids and proper credits coming soon.
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